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  1. #721
    Mickie Mickie ist offline
    Avatar von Mickie

    Assassins Creed: Odyssey

    Ich habe die Schlachten ab und zu gerne gemacht, da ich dafür viel XP bekommen habe. Das hat mich am Anfang schon etwas gepuscht. Das wurde dann auch immer mehr. Also 52000 XP und aufwärts

  2. Anzeige

    Assassins Creed: Odyssey

    Schau dir mal diesen Bereich an. Dort ist für jeden was dabei!
  3. #722
    daywalker2609 daywalker2609 ist offline
    Avatar von daywalker2609

    Assassins Creed: Odyssey

    Zitat Mickie Beitrag anzeigen
    Ich habe die Schlachten ab und zu gerne gemacht, da ich dafür viel XP bekommen habe. Das hat mich am Anfang schon etwas gepuscht. Das wurde dann auch immer mehr. Also 52000 XP und aufwärts
    Dennoch hat man da auch wieder Potenzial verschenkt in meinen Augen ? Die Schlachten haben sich alle irgendwie gleich gespielt(sicherlich an sich haben sie schon Spaß gemacht ) und sie hatten so gar keine Konsequenzen, die man auch wirklich gespürt hat.

  4. #723
    Exodus

    Assassins Creed: Odyssey

    Zitat daywalker2609 Beitrag anzeigen
    Dennoch hat man da auch wieder Potenzial verschenkt in meinen Augen ? Die Schlachten haben sich alle irgendwie gleich gespielt(sicherlich an sich haben sie schon Spaß gemacht ) und sie hatten so gar keine Konsequenzen, die man auch wirklich gespürt hat.
    Mein Problem war hier, dass auf der einen Seite jeder auf jeder noch so kleinen Insel bereits von der "Adlerfrau" und ihren Taten gehört hat, ein Heeresführer aus Sparta aber keinen Wind davon bekommt, wenn ich auf den Nachbarinseln für Athen gekämpft habe. Was mir gefallen hätte wäre so ein System wie es damals in GTA SA mit den Ganggebieten war (mir fällt beim besten Willen kein aktuelleres Beispiel ein)

  5. #724
    vieraeugigerZyklop vieraeugigerZyklop ist offline
    Avatar von vieraeugigerZyklop

    Assassins Creed: Odyssey

    Zitat Exodus Beitrag anzeigen
    Episode 3 des ersten DLCs erscheint eine Woche später als geplant am 06. März.

    Die erste Episode des zweiten - Atlantis - DLCs soll aktuell Ende April kommen. Da immer Dienstags veröffentlicht wird, könnte es sogar der 30.04. werden xD

    @Fred Stiller: Kann das mit den Söldnern komplett verstehen, darum habe ich einen Großteil meiner Drachmen fürs Kopfgeld auf den Kopf gehauen wobei ich trotzdem nie Geldprobleme hatte.
    Das mit den Athener/Sparta Gebieten habe ich komplett sein lassen! Storybedingt gab es (max.) 2 Schlachten die ich geführt habe und sonst hab ich das ganze wirklich komplett ignoriert. Nicht dass mir die Schlachten keinen Spaß gemacht hätten, sondern weil es einfach total unlogisch war xD
    Woran das wohl liegt, dass es später kommt

  6. #725
    r0b r0b ist offline
    Avatar von r0b

    Assassin's Creed 2019

    ASSASSIN'S CREED ODYSSEY: STORY ARC 1 - EPISODE 3: BLUTLINIE

  7. #726
    Exodus

    Assassins Creed: Odyssey

    Super Ende für den DLC, hat spaß gemacht. Wenn man ehrlich ist hätte es rein Storytechnisch aber ins Hauptspiel gehört (was natürlich trotzdem genügend Content geboten hat).

    Atlantis zocke ich aber wohl am Stück, denn so ein Episodenformat hat für mich persönlich mehr Nachteile als Vorteile.

  8. #727
    vieraeugigerZyklop vieraeugigerZyklop ist offline
    Avatar von vieraeugigerZyklop

    Assassins Creed: Odyssey

    Zitat Exodus Beitrag anzeigen
    Super Ende für den DLC, hat spaß gemacht. Wenn man ehrlich ist hätte es rein Storytechnisch aber ins Hauptspiel gehört (was natürlich trotzdem genügend Content geboten hat).

    Atlantis zocke ich aber wohl am Stück, denn so ein Episodenformat hat für mich persönlich mehr Nachteile als Vorteile.
    Bin auch durch

    Spoiler öffnen

  9. #728
    Exodus

    Assassins Creed: Odyssey

    Zitat vieraeugigerZyklop Beitrag anzeigen
    Bin auch durch

    Spoiler öffnen
    Spoiler öffnen

  10. #729
    vieraeugigerZyklop vieraeugigerZyklop ist offline
    Avatar von vieraeugigerZyklop

    Assassins Creed: Odyssey

    Zitat Exodus Beitrag anzeigen
    Spoiler öffnen
    Spoiler öffnen

  11. #730
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    ASSASSIN’S CREED® ODYSSEY – 1.1.4 PATCH NOTES UPDATES
    PATCH SIZES:
    Xbox One: 5.5GB

    PlayStation®4: 5.7GB

    PC: 4.7GB

    Check out the most notable changes with 1.1.4 below.

    Warning: Please note that these release notes contain major story spoilers.

    CONTENT
    EPISODE 3 BLOODLINE – LEGACY OF THE FIRST BLADE

    • Added in-game support for Bloodline.

    LOST TALES OF GREECE
    • Added support for upcoming Lost Tales of Greece, coming in March and beyond.

    FEATURES & IMPROVEMENTS
    NEW! – Added the New Game+ mode

    • Players will be able to keep their current progression (Gear, Mounts, Spear upgrades, Ship upgrades, Abilities, Drachmae, Crafting Materials, etc.) when starting a New Game+.
    • To access New Game+, you'll need to have completed the Family Quest Line.





    NEW! – Added Frames to Photo Mode
    • Added a set of 10 frames to decorate your photos.





    NEW! – Accessibility Update
    • Alter backgrounds behind dialogues
      • On: This will enable a background for subtitles and dialogue.
      • Off: This will disable the background for subtitles and dialogue.
      • Subtitles: This will enable a background for subtitles only.
    • Change subtitle size





    MISCELLANEOUS
    • The tier of the perks available on a Lieutenant obtained from Ubisoft Club and the Store will now scale based on the player level.
    • Hard mode fights in the Arena are now a bit harder.
    • Added an option to hold down the respective key to increase the number of items quicker.
    • Improved some UI aspects of Photo Mode to increase usability.
    • Increased maximum player level to 99. NINE NINE.
    • Added new Ship tiers to the game.
    • Added more Mastery Levels.
    • Added two Mercenary tiers and rewards.
    • Added 22 Viewpoints that can be fast traveled to.

    BALANCING
    • Drachmae acquisition has been rebalanced across several sources
      • Increased amount from Bounties, Conquest Battles and the Arena.
      • Decreased amount from Contracts, Naval kills and Equipment sold at the blacksmith.
    • Crafting Materials acquisition from Naval sources have been rebalanced
      • Added chance to loot Iron Metal and Soft Leather from sinking ship and looting floating loot.
      • Scaled floating loot quantity based on player level.
      • Lower chance to loot Precious Gem and Obsidian Glass from sinking ship.
      • Increased Wood quantity from Epic Ship.
    • Athenian Hero set bonus will be improved to give: All Arrows Pierce Shields and +30% Hunter Damage.
    • Added a missing perk to the Epic Heavy Bladed Champion's Axe.
    • The Bounty cost for high-level players at a high level of bounty has been slightly increased.
    • Celestial Crown will now increase damage to swords, as intended.

    BUG FIXES
    DLC

    • Addressed various issues with the Protector of Persia quest.
    • Adjusted a cutscene and tweaked some dialogue in Shadow Heritage.

    MAIN GAME
    Gameplay

    • Addressed various issues with engravings and perks.
    • Addressed an issue where players couldn't obtain Nestor's rewards under certain circumstances.
    • Addressed an issue causing the big battle in Achaia to end before enemy forces were depleted.
    • Special Lieutenants can be hired after multiple recruiting. Back to work, Misthios!
    • Hephaestus declares players will no longer be lit on fire by candles or when lighting braziers in tombs.
    • Invisible mercenaries will no longer be easy to track when activating the Multi-Shot ability. Say that again, but slowly.
    • Rapid fire will now work as intended on the various NPC types.
    • Addressed an issue preventing players from dealing damage when attacking with a melee weapon.
    • Addressed an issue allowing the "Tamed animals deal poison damage" legendary engraving to be unlocked from the beginning.
    • Addressed an issue causing players to spawn on a building when fast traveling to Georgios' Reach.
    • The Daughters of Artemis will no longer be hostile to players after becoming their leader or being provoked. Overthrow averted.
    • Addressed an issue where Kallisto the Bear would leave the Arena invincible.
    • Patrols will no longer grab corpses that were made invisible with the Death Veil ability.
    • Addressed an issue preventing players from dismounting a horse while talking. Don't ride and talk, Misthios.

    World
    • Addressed an issue causing several cultists to spawn underground.
    • Players will no longer be swarmed by hordes of wannabe centaur NPCs when entering towns for the first time.
    • Addressed an issue preventing players from looting Orichalcum fragments in several areas.
    • Addressed an issue preventing players from purchasing items from Sargon if the item shared a name with one in their inventory.
    • Addressed an issue causing too many mercenaries to rally to Mykonos under certain circumstances.
    • Addressed an issue causing players to remain trapped in a room at the Farm of Elais.
    • Addressed an issue preventing new weekly contracts from appearing until reloading.
    • Addressed various issues that could prevent Belos the Beast, Cyclops, or Medusa's minions from scaling to the player's level as intended.
    • Crane of Georgios can now be fast traveled to.
    • Addressed an issue causing players to be stuck in the Leader House in Keos.
    • Players should now be able to complete Trachis Fort.

    Quest
    • Addressed an issue preventing Myrrine from traveling to her destination.
    • Addressed an issue preventing players from progressing in She Who Controls the Seas.
    • Addressed an issue causing the objective to disappear in Persian Puppetry under certain circumstances.
    • Addressed an issue preventing players from continuing A Family Legacy.
    • Addressed an issue preventing players from continuing We Will Rise.
    • Addressed an issue preventing players from completing Prince of Persia under certain conditions.
    • [MOTHER OF ALL SPOILERS] Addressed an issue in Ancient Revelations preventing players from killing Pythagoras.
    • Addressed an issue causing the Find and Rescue the Actor objective in The Curse of Fame to display incorrectly.
    • Main quests will now appear after completing the Unearthing the Truth quest.
    • Addressed an issue during Awaken the Myth preventing players from completing the Sphinx after defeating Stentor inside the Arena.
    • Addressed an issue during Heart for a Head where the quest item was not available in player's inventory.
    • Addressed an issue preventing players from triggering the cinematic to complete A Fresh Start.
    • Testikles will remain alive for players to pick up in Delivering a Champion.
    • Addressed an issue during A Good Toast where an invulnerable NPC could be found in the Leader House.
    • Addressed an issue preventing players from beginning More Questions Than Answers if fast traveling when the letter was open.
    • The quest item located in the chest at the Cave of Arktoi will now be available in Hard to Artemis.
    • Addressed an issue preventing players from receiving the By the Fates quest.
    • Addressed an issue preventing players from completing the On the Grapevine quest if killed, upon respawn.
    • Addressed an issue allowing the ship of Nestor the Formidable to be destroyed by enemy ships.
    • Addressed an issue where NPCs would no longer follow their objective after saving or loading in Learning the Land.
    • Addressed an issue causing the Daughters of Artemis to remain invincible after completing Daughters of Lalaia.
    • Addressed an issue preventing players from interacting with Barnabas to complete A Night to Remember.
    • Addressed an issue preventing players from completing Hunter Camps after finishing Daughters of Artemis.
    • Addressed an issue preventing Athenian ships from entering into conflict with the Adrestia in The Battle of Pylos.
    • [SPOILER] Daphnae can now be killed in deep water during Artemis's Request.
    • Addressed an issue preventing the legendary boar from dropping its pelt during Daughters of Artemis.
    • Addressed an issue preventing players from completing the Poison in the Air weekly quest.
    • Addressed an issue preventing players from completing the Burned Bodies and Broken Skulls weekly quest.
    • The Clear the Land for Athens contract will now generate where Daughters of Artemis spawn.
    • Addressed an issue with the Ostraka Killer View.

    Character & AI
    • Addressed various animation issues with NPC and player character.
    • Addressed an issue causing Mercenary's pets to attack if players shoot fire arrows at them. Also: please don't shoot arrows at any pets, thanks.
    • Addressed a variety of inappropriate NPC reactions.
    • Addressed a variety of incorrect player controller actions.

    Photo Mode
    • Using the reset option will now function as intended in Photo Mode.
    • Addressed an issue causing Depth of Field to be disabled when using the left stick while editing in Photo Mode.
    • Addressed an issue in Photo Mode causing Bloom to be very dim.
    • Addressed an issue causing flickering in Photo Mode under certain circumstances.

    Adrestia & Naval
    • Addressed an issue preventing some players from boarding when prompted.
    • Addressed an issue preventing the game from autosaving when entering open waters or calling the Adrestia.
    • Increased the Adrestia's health regeneration rate when players are out of combat.
    • Ship upgrade stats will correctly be reflected in the player stats card.
    • [PC] The Aim action toggle is now working for Naval combat.
    • Addressed an issue preventing players from upgrading the Adrestia.
    • Addressed an issue where DLC Lieutenants needed to be manually reassigned.

    Performance & Stability
    • Addressed various issues causing long loading times.
    • Addressed several freezing issues.
    • Addressed a game crash when the cinematic for the Cyclops begins.
    • [PC] Addressed an issue causing low FPS when using the latest Nvidia drivers on GTX 1060 Max-Q GPU.
    • [PC ] Addressed an issue causing juddering and unusual CPU usage on some laptops.

    Graphics, Animations, & Audio
    • Addressed various graphical issues with world objects.
    • Addressed various lighting issues.
    • Addressed various sound issues.
    • Addressed various visual effects with weapons and outfits.
    • Addressed various camera issues.
    • [PC] Addressed a graphical issue that could occur if 8 GB VRAMs reached maximum capacity.

    User Interface, Menu, & Subtitles
    • Addressed various UI/HUD display issues.
    • Addressed incorrectly displayed text.
    • Addressed various dialogue mismatches.
    • The "!" above the Inventory tab will now disappear after players have hovered above the acquired items. Praise be.
    • Recruiting enemy NPCs will no longer add to the quest objective counter if asked to "kill" enemies.
    • When using the All filter in the menu, Chapter and Legacy quests will be in order.
    • Addressed an issue causing background flickers in the Options menu.
    • Rewards for defeating the Mythical Creatures will now be displayed in the quest description.
    • Addressed an issue where the Transmogrification menu wouldn't become available as intended on Level 8.
    • Mercenary Tier S2 players will be granted Hephaistos's 20% discount in the Workshop, as intended.
    • Addressed an issue preventing players from gaining Ability points after reaching 207.
    • Addressed an issue causing the 200 Free Helix Credits to be missing.
    • [Spoilers] Addressed an issue preventing players from being rewarded the Abraxas horse skin when reaching the Tier 1 Mercenary rank.
    • [PC] Corrected several CPU and GPU miscalculations displayed in Performance Analyzer.
    • [PC] Addressed an issue preventing players from scrolling through detailed stats with the mouse wheel.
    • [PC] Addressed an issue preventing the HDR option from applying correctly.
    • [SWITCH] Added support for the in-game store on Nintendo SwitchTM sytsem.

    Ubisoft Club, Achievements, & Trophies
    • Changed the description of the Lord of the Seas achievement to match new progression.
    • Addressed an issue that prevented Legacy of the First Blade achievements from unlocking.

    To receive updates on all the unknowns on the horizon, check out the Social Pulse, follow @assassinscreed on Twitter, or join the game discussions on our official forums.
    Quelle: https://assassinscreed.ubisoft.com/g...ch-notes-1-1-4 // https://www.reddit.com/r/assassinscr...4_patch_notes/ // https://forums.ubi.com/showthread.ph...-4-Patch-Notes



    ASSASSIN’S CREED® ODYSSEY – 1.2.0 PATCH NOTES
    We will be deploying Patch 1.2.0 on Xbox One, PlayStation®4 system, and PC tomorrow, April 4.

    PATCH SIZES:
    Xbox One: 4,1 GB

    PlayStation®4 system: 4,4 GB

    PC: 3,9 GB

    Check out the most notable changes with 1.2.0 below.

    Warning: Please note that these release notes contain major story spoilers.


    CONTENT
    EPISODE 1 – FIELDS OF ELYSIUM – THE FATE OF ATLANTIS

    • Added in-game support for Fields of Elysium.

    Note: The first episode of The Fate of Atlantis will be released on April 23.
    LOST TALES OF GREECE
    • Added in-game support for upcoming Lost Tales of Greece.

    FEATURES & IMPROVEMENTS
    New! Lost Tales of Greece are now highlighted in the Quests log.




    New! Added Custom Gear Loadouts feature.




    BALANCING
    • The Legendary sword, Prometheus' Sika, now has a warrior engraving as intended.
    • Addressed an issue that prevented Primary attributes from upgrading.
    • Players will now take damage when the oxygen bar is depleted.

    MISCELLANEOUS
    • Players can now change the resolution modifier by increments of 10%.
    • The newly added Viewpoints with TU1.1.4 will now be automatically completed when the region was discovered already.
    • [PC] Added support for MSI Mystic Light.

    BUG FIXES
    DLC – LEGACY OF THE FIRST BLADE

    • Addressed a visual issue with the reward for looting the three letters in The Last Magi.
    • Addressed an issue in Smoke and Fury where a Persian NPC wouldn't participate in combat.

    LOST TALES OF GREECE
    • Addressed an issue in Daughters of Lalaia where Thyia could sometimes be MIA in the cinematic when interacting with the Magistrate in Phokis.
    • Untracked Lost Tales of Greece quests will now appear blue instead of white.

    NEW GAME+
    • Addressed an issue in New Game+ where players sometimes could become stuck in the Forge.
    • Uncollected Orichalcum nodes are now present in the world in New Game+.
    • Addressed an issue where players could lose their items in New Game+ upon looting the same item with a higher level.
    • Legendary Upgrade in New Game+ will no longer make the item higher level than the player.
    • Addressed an issue where A Friend Worth Dying For couldn't be started in New Game+.

    MAIN GAME
    Quest

    • Addressed an issue that prevented Myrrine from reaching her destination.
    • Addressed various quest progression issues upon killing and confirming the kill of various NPCs.
    • Addressed an issue where snakes wouldn't be inside the bathhouse in Enough Is Enough. Enough Hiss Enough.
    • Addressed an issue in Moving On where the quest would be completed when the requirements weren't met.
    • Addressed an issue where players couldn't upgrade their spear at the forge.
    • Addressed an issue in Paint It Red where the quest markers would sometimes disappear before reaching the destination.
    • Addressed an issue where The City That Cried Wolf couldn't be completed as the wolves wouldn't spawn. Where-wolf?
    • Addressed an issue in Bare It All where players couldn't loot the Amulet.
    • Addressed an issue where players were missing the sub-quest Speak No Evil.
    • Addressed an issue in The Doctor Will See You Now where players couldn't process with the quest after getting the forceps.
    • Addressed an issue where Nikolaos will have a different hairstyle after the conquest battle in The Last Fight of Aristaeus.
    • Addressed an issue where players were missing all main story quests after a loaded game save.
    • Addressed an issue in Throw the Dice where the quest items could sometimes be missing at the intended locations.
    • Addressed an issue where players couldn't interact with the Sphinx or complete the quest Lore of the Sphinx.
    • Addressed several issues where NPCs could sometimes die after a cut scene. A bit too dramatic don't you think?
    • Addressed an issue where the Eagle Bearer in Would the Real Eagle Bearer Please Stand Up can be killed by the player before speaking with him. Say that again but slowly?
    • Addressed an issue in Ashes to Ashes that prevented players from completing the quest.
    • Herodotos will no longer slide right after the dialogue is finished in Regrets.

    Character and AI
    • Addressed several behavior issues with Lieutenants once they have been assigned to the Adrestia.

    Adrestia and Naval
    • Addressed an issue where enemy ships could exceed Level 99.
    • Addressed an issue that caused Athena/Octopus' bows to be missing.

    Graphics, Animations, and Audio
    • Addressed some graphical issues that occurred in various regions.
    • Addressed various lighting issues.
    • Addressed various gear texture issues.
    • Improved an animation when activating Rapid Fire while crouched.
    • Addressed an animation issue with the Fury of the Bloodline ability when attacked by another NPC.
    • [PC] Addressed an issue where the game looked washed out with FreeSync 2 enabled on HDR monitors.

    Abilities, Perks, and Engravings
    • Increased the invulnerability window at the end of Fury of the Bloodline.
    • Addressed an issue where players couldn't use combat and melee special abilities under certain circumstances.
    • Elemental resistance now works as intended and provides bonuses to the player based on the total value.
    • Hephaistos' Workshop Tier S2 20% discount is now applied properly.
    • Addressed an issue that caused the Crit Chance at full health perk to not work as intended with overpower attacks.

    User Interface, Menu, and Subtitles
    • Addressed various localization issues.
    • Addressed various UI/HUD display issues.
    • Addressed various lip sync issues.
    • Addressed an issue with the Transmog System where the hidden item slot wasn't working as intended under certain circumstances.
    • Addressed an issue with the Sceptre of Samothrace where its visual wouldn't be available as a Transmog option.
    • Addressed an issue where Aya's lieutenant would be missing a legendary perk after Title Update 1.1.4.
    • Addressed an issue that could cause a double fade when accessing the Engraving section of a blacksmith.
    • Addressed an issue where fast travel was grayed out.
    • Addressed an issue that caused the Level 99 pop-up to display a wrong message.
    • Addressed an issue where the Olouros Fortress location is not marked as completed.
    • Addressed an issue where Tomb locations wouldn't be marked as completed upon activating the Stele.
    • The Pond of Tainaros is now marked as a Historical Point of Interest.
    • Addressed an issue where unused ability points could be missing after Title Update 1.1.4.
    • Addressed an issue that could occur when scrolling rapidly between Mercenary tiers.
    • [PS4TM system] Addressed an issue where PlayStation®Vita system controls overlap with the ability menu.
    • [PC] Addressed an issue where the Skip button during cut scenes has Controller feedback while using M&K.
    • [PC] Addressed an issue with the Benchmark tool where the Adaptive Quality option didn't function.
    • [PC] Addressed an issue with the HDR option that would be displayed as off while activating after changing graphics settings.


    To receive updates on all the unknowns on the horizon, check out the Social Pulse, follow @assassinscreed on Twitter, or join the game discussions on our official forums.
    Quelle: https://assassinscreed.ubisoft.com/g...0-patch-notes- // https://forums.ubi.com/showthread.ph...-0-Patch-Notes

  12. #731
    r0b r0b ist offline
    Avatar von r0b
    Assassin's Creed Odyssey: Handlungsstrang 2 - Das Schicksal von Atlantis | Ubisoft [DE]

  13. #732
    Exodus

    Assassins Creed: Odyssey

    Danke Dir.

    Trailer kann der Saftladen, aber spaß beiseite..sieht richtig gut aus. Ich freu mich und hab wieder bock xD

  14. #733
    vieraeugigerZyklop vieraeugigerZyklop ist offline
    Avatar von vieraeugigerZyklop

    Assassins Creed: Odyssey

    Siehr echt gut aus. Hauptsache der wird so gut wie der erste DLC.

  15. #734
    Sephiloud Sephiloud ist offline
    Avatar von Sephiloud

    Assassins Creed: Odyssey

    Das DLC ist so gut 2 Tage gezockt und nichtmal durch kommt mir jetzt schon länger vor als das 1. DLC^^ Und das ist nur die erste episode, habe aber auch viel drumherum gemacht

  16. #735
    vieraeugigerZyklop vieraeugigerZyklop ist offline
    Avatar von vieraeugigerZyklop

    Assassins Creed: Odyssey

    Zitat Sephiloud Beitrag anzeigen
    Das DLC ist so gut 2 Tage gezockt und nichtmal durch kommt mir jetzt schon länger vor als das 1. DLC^^ Und das ist nur die erste episode, habe aber auch viel drumherum gemacht
    Finde den auch echt gut bisher. Klapper gerade alles ab
    Jedes Fragezeichen. Nur bei den Hermes Dingern stürzt bei mir das Spiel oft ab.

  17. #736
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    Assassin's Creed Odyssey - 1.2.2 Patch [PS4 ONLY]
    Hey everyone,

    We will be deploying Patch 1.2.2 on PS4 tomorrow, May 3.

    Patch Size: 0.2GB
    • This is to address crashes when using the Wings of Hermes in DLC 2.1: Fields of Elysium.
    Quelle: https://forums.ubi.com/showthread.ph...Patch-PS4-ONLY

  18. #737
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    THIS MONTH IN ASSASSIN’S CREED – MAY 2019 UPDATE

    May brings an all-new Lost Tale of Greece, new items, updates, and more!

    THE LOST TALES OF GREECE
    ONE REALLY, REALLY BAD DAY

    You receive a frigid welcome in a small village in Lokris as you discover that an imposter has been posing as you, tarnishing your good name. You will need to figure out who this person is, bring an end to their scheme, and clear your name.



    To access all the Lost Tales of Greece, you will need to reach Chapter 5 in the main path of Assassin's Creed® Odyssey.

    One Really, Really Bad Day will be available on May 14 and is free for all players.

    Review the previously released Lost Tales of Greece in our April Monthly Update.

    NEW ITEMS
    HERAKLES CHARACTER PACK

    Undaunted, you will overcome any challenge with your might and bring your foes down around you with the Herakles Character Pack. This pack contains a gear set, a mount, and an axe.



    HYDRA NAVAL PACK
    To be near the Hydra means your fate is sealed. To become the Hydra means you have control over fate itself. Take on the seas with the Hydra Naval Pack, which contains a ship design, a figurehead, and a crew theme.




    HERAKLES
    The Hydra Naval Pack will include Herakles to aid in your journey.




    The Herakles Character Pack, Hydra Naval Pack, and Herakles will be available on May 21 in the store and at the Oikos of the Olympians.

    UPDATE
    We are excited to share that new improvements will be coming in May with the deployment of Title Update 10.

    Some new improvements to look forward to include:
    • Unique Legendary Lieutenants scale up with the player, increasing their perks over time.
    • Anigmata Ostrakas now indicate their region.
    • Items assigned on another loadout are now indicated with a visual hint.
    • Reduced weekly contract objectives to make them simpler and faster to complete.

    TU10 will be released in late May.


    ASSASSIN'S CREED III REMASTERED IS RELEASING ON NINTENDO SWITCH™
    Assassin's Creed® III Remastered makes it way to the Nintendo Switch™ system on May 21!

    The release will include all of the added gameplay mechanics released on other consoles, but will also make use of the exclusive Nintendo Switch features:

    HD Rumble provides an additional layer of feedback during gameplay.
    Touch screen interface enhances accessibility for game menus.
    Motion Control ensures an intuitive controlled feeling during distant weapon aiming.
    Specific UI design provides HUD adaptation for different display modes (Docked or Handheld gameplay).





    To learn more about Assassin's Creed III Remastered, visit our FAQ in the official forums.

    ASSASSIN'S CREED® REBELLION - HELIX RIFT EVENT
    Transport your Heroes to Granada on a quest for revenge in the all-new Helix Rift Event, Kinslayer!

    Discover five new missions as you explore the local slums, Templar manor, and the legendary Alhambra.

    Recruit two new Heroes to your Brotherhood with the arrival of Najma, the Granadan Avenger and Muza, the Moorish Warrior!

    There will also be more chances to unlock DNA Fragments of your favourite exclusive Helix Rift Heroes by collecting new Hero tokens in Animus Rift Challenges.




    The Helix Rift Event will be available in the Assassin's Creed Rebellion mobile game from May 22 to 26 and can be downloaded in the App Store and on Google Play.

    ASSASSIN'S CREED SYMPHONY
    The kick-off for the Assassin's Creed Symphony worldwide tour will begin next month, and preparations are in full swing! Rehearsals for this immersive event have been taking place in La Spezia, Italy – giving a small group of special attendees a sneak peek into the full symphonic experience to come!



    For more information on show locations and tickets, visit assassinscreedsymphony.com.

    To receive news and updates on all things Assassin's Creed, check out the Social Pulse, follow @assassinscreed on Twitter, or join the game discussions on our official forums.
    Quelle: https://assassinscreed.ubisoft.com/g...ay-2019-update

  19. #738
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    ASSASSIN’S CREED® ODYSSEY – 1.3.0 PATCH NOTES

    We will be deploying Patch 1.3.0 on Xbox One, PlayStation®4 system, and PC tomorrow: May 23.

    PATCH SIZES & DEPLOYMENT TIMINGS:
    Xbox One: 6.2GB @ 6am UTC | 2am EDT | 8am CEST

    PS4: 9.8GB @ 6am UTC | 2am EDT | 8am CEST

    PC: 6.2GB @ 1pm UTC | 9am EDT | 3PM CEST

    Please note that these timings are estimates and subject to change.

    Check out the most notable changes with 1.3.0 below.

    CONTENT
    EPISODE 2 – TORMENTS OF HADES – THE FATE OF ATLANTIS

    • Added in-game support for Torments of Hades

    LOST TALES OF GREECE
    • Added in-game support for upcoming Lost Tales of Greece

    FEATURES AND IMPROVEMENTS
    BALANCING

    • Upped Ikaros's attack damage
    • Mercenaries will now carry different amounts of iron and gems to be looted. It's not equal work, equal pay in ancient Greece, Misthios!
    • Addressed an issue causing enemy fire attack damage to be too high
    • Enemy archers no longer have the ability to apply players Critical Chance and Critical Damage stats engravings to themselves. No getting owned by archers any more
    • Reduced the weekly contract objectives to make them simpler and faster to complete
    • Aligned sell price of "The Fate of Atlantis" weapons with main game weapons

    MISCELLANEOUS
    • Ainigmata Ostraka now indicate if they're from Greece or other realms
    • Added a visual hint for items currently assigned to another loadout
    • Unique Legendary Lieutenants will now scale up with players

    BUG FIXES
    DLC – THE FATE OF ATLANTIS

    • Addressed an issue in The Keeper and Kyros that prevented players from completing the quest
    • Addressed an issue keeping Kyros from walking to the next quest objective
    • When playing the "The Fate of Atlantis" DLC, Wardens will no longer be classed as archers during gameplay or challenges
    • ISU NPC stats will be appropriate according to elite status
    • Addressed an issue in The Beacons Are Lit causing the device to fall through the map when thrown at the door
    • Kolossus will no longer receive damage from torches
    • Addressed an issue with regards to "The Conqueror" achievement that prevented some players from unlocking it
    • The "No Good Deed" quest will now appear after completing "The Beacons Are Lit"

    DLC – LEGACY OF THE FIRST BLADE
    • Gaspar the Gatekeeper, true to his name, will now attack when approached in the Terror Gorge Poi
    • Addressed an issue in Protector Of Persia that prevented players from completing the quest

    LOST TALES OF GREECE
    • Leda has been found safe and secure in the cave during "Daddy's Home"
    • The Hero Sword reward will now be given to players after completing Daddy's Home
    • Addressed an issue in Daughters of Lalaia that prevented players from progressing this Lost Tale of Greece
    • Addressed an issue that caused Heir Of Memories to wrongly appear in Argolis at the start of the quest

    NEW GAME+
    • Addressed an issue in New Game+ that caused all map progress to be carried over unintentionally
    • Players will now be able to acquire the artefact after killing Medusa with NG+
    • After killing the Cyclops in Stairway to Olympus with an NG+, the cutscene will now play as intended
    • Addressed an issue in NG+, preventing players from completing "Test of Judgement"
    • Addressed an issue during Battle Of 300 in NG+, causing Leonidas to have more than four adrenaline bars if the spear was previously upgraded
    • Addressed an issue where the Mercenary tier 5 benefit wasn't kept in New Game+
    • Addressed an issue in NG+, preventing players from completing Monger Down
    • Hard Mode encounters in the Arena with NG+ will now drop the Arena Fighter's Set items
    • After completing Ancient Revelations in NG+, players will no longer obtain a duplicate reward

    MAIN GAME
    GAMEPLAY

    • Addressed several issues preventing players from completing Ainigmata Ostraka
    • Addressed an issue causing players to spawn under the map when traveling to Lokris Overwatch viewpoint
    • Bandits and Followers of Ares have finally agreed on a contract to try and take over the Obsidian Islands
    • Daughters of Artemis contracts will spawn in regions where targets are available
    • Sleeping NPCs killed next to their friends will no longer raise bounties
    • Small boat sails will remain intact after reaching level 90
    • Addressed an issue preventing players from meditating or summoning the Adrestia
    • Not under the boat, Machaon will be ferried to the underworld properly after players confirm his kill
    • Addressed an issue preventing players from confirming kill on the Swordfish & Brison
    • Addressed an issue causing the Phalanx Spear to deal less damage than stated on the weapon card
    • Addressed an issue preventing the Conquest battle heroes from spawning as expected

    WORLD
    • Addressed an issue causing mercenaries to be seen in Modern Day
    • The Tomb of Agamemnon is now off limit for wolves in Modern Day

    QUEST
    • Addressed an issue in The Favor that prevented players from completing the quest
    • Addressed an issue preventing players from interacting with the captain in "Test of Character"
    • Addressed an issue preventing players from fighting the immortals after dying
    • Addressed an issue in The Grand Minotour that prevented players from completing the quest
    • Addressed an issue in By The Fates where the handmaiden could be stuck in a follow objective
    • Addressed an issue in A God Among Men that prevented players from completing the quest
    • After interacting with the door during "Meet Myrrine...," the cinematic will now trigger as intended
    • Players will now be able to complete the "Unlucky Bandits" on Hephaistos Islands
    • If left alive during A Fight With Talos, Talos will now remain armed
    • Addressed an issue causing the shark to spawn underground where the glittery pendant is placed in Safe Passage
    • In Stranger Tides, ambushing riders will enter combat and react to players as intended
    • Addressed an issue in Shark The Vagrant that prevented players from completing the quest
    • Addressed an issue preventing players from completing "Follow that Boat"
    • Addressed an issue causing NPCs to get stuck, preventing the completion of "The Taxman Cometh"
    • Addressed an issue preventing players from completing "Test of Faith." Faith is now given to you, misthios!
    • Addressed an issue preventing players from completing "Let my Patients Go"
    • Addressed an issue during "Conquest" when trying to defeat Stentor, causing players to get stuck in battle
    • Addressed an issue causing Kleio's quest to disappear
    • In A Venomous Encounter, the NPC will now be stationed at the checkpoint "Report to Metiochos"
    • Addressed an issue preventing players from completing "To Kill or Not to Kill"
    • Phidas's mortality will no longer prevent players from completing "Escape from Athens"
    • Addressed an issue preventing players from completing Prince of Persia (The Blind King)
    • Brasidas has been ordered to leave the Leader House so players can complete We Will Rise
    • Bandits have found their ship, which was lost at sea, to join the fight during Mysterious Malady
    • Addressed an issue in The Handmaiden's Story that prevented players from completing the quest
    • Addressed an issue in Perikles's Symposium that prevented players from completing the quest
    • Addressed an issue preventing some players from starting "A God Among Men"
    • Addressed an issue with By The Fates where the quest reward wasn't given to players
    • Diona will follow players in the "I, Diona" quest
    • Addressed an issue with regards to "The Conqueror" achievement that prevented some players from unlocking it
    • Addressed an issue causing Polyphemos to remain stationary after players are attacking during "To Be Nobody"
    • Addressed an issue causing Herodotos to go missing during Perikles's Symposium
    • Addressed an issue preventing players from completing "Remnant of the Ancients"
    • Addressed an issue during Atlantis Destroyed causing Barnabas to die after the cutscene
    • Although Herodotos loves recording history, he'll no longer follow players throughout Greece during "Family Values"
    • Addressed an issue preventing players from interacting with the captain in the "Evening the Odds" quest
    • After spending his living years working for the Order, Kleon has decided to relax on the beach in the Underworld, not ancient Greece
    • Rebalanced the bow drop rate vs other weapons
    • Addressed an issue during The Dunce Conundrum preventing players from obtaining Zeno's Paradox
    • Phidias the one and only will be shown during Back to Atlantis
    • Addressed an issue preventing players from completing "Myths and Minotaurs"
    • Addressed an issue causing the Minotaur's Labyrinth to be located underwater at times

    ADRESTIA AND NAVAL
    • Addressed several issues with Athena on board the Adrestia

    GRAPHICS, ANIMATIONS, AND AUDIO
    • Addressed various gear texture issues
    • Addressed various lighting issues
    • Addressed several weapon animation issues
    • Addressed some graphical issues that occurred in various regions
    • Addressed several character and NPC graphic issues

    USER INTERFACE, MENU, AND SUBTITLES
    • Addressed various UI/HUD issues
    • Addressed a display issue that caused the "Close" prompt to display twice on in-game popup notifications
    • Steropes Bow and the Hero's sword can now be used in the Visual customization menu
    • [PC] When Adaptive Quality is set to ON, Anti-Aliasing will be set to the appropriate value
    • Addressed various localization issues
    • Addressed an issue with the Ainigmata Ostraka "Ashes To Ashes" that didn't mark it as complete in the inventory
    • Addressed an issue that caused the Mercenary Tier S4 to not work as intended
    • The Abraxas horse skin will be awarded to players reaching Tier 1 Mercenary rank, as intended
    • Addressed an issue where the wrong APs count would be displayed after a reset
    • [PC] Addressed an issue preventing players from comparing on the Mercenaries and Cultist tabs when using M&K
    • The "Rock and Roll" Ainigmata Ostraka will no longer roll away from your inventory
    • After fast travelling, the stealth icon cannot remain invisible to players
    • [PC] When using M&K, players can now walk on boats using the keyboard
    • [PC] Increased the space between selections in the Mercenaries tab when using M&K
    • [PC] Addressed an issue preventing players from reassigning key bindings when using M&K
    • [PC] Added a description for the "Aim Assist" tooltip when using M&K
    • [PC] Addressed an issue causing the UI to become unresponsive in borderless mode after minimizing the game with "Win+D"
    • [PC] Native resolution values will remain intact when players switch to window modes without applying any settings

    PERKS, ENGRAVINGS, AND ABILITIES
    • Players will no longer be able to apply the Sphinx Mane set bonus to other set items
    • Addressed several issues with the Rage ability in combat
    • Addressed an issue that caused the Call to Arms ability to be locked after Level 81
    • Addressed an issue preventing players from using the NPC locking mechanic while Rage is enabled

    STABILITY AND PERFORMANCE
    • Addressed an issue creating crashes on loading when storing the game in MS storage systems
    • Improved performance and stability on PS4

    PHOTO MODE
    • [PC] Increased scrolling speed for filters in Photo Mode. They see me scrollin'
    • "Reset all settings" confirmation prompt will appear before implementation in Photo Mode

    UBISOFT CLUB, ACHIEVEMENTS, AND TROPHIES
    • Corrected several player stats and leaderboards in the Ubisoft Club
    • Addressed several issues with Ubisoft Club challenges, stats, and leaderboards
    • When the conditions are met, players will now unlock the "Breaking the Limit" achievement
    • Addressed an issue that caused Daughters of Artemis kills not to count toward the legendary Marksman engraving objective, once you're the leader of this faction
    • The bonus and engraved version of the Sphinx Mane will now be displayed in the menu



    To receive news and updates on everything Assassin's Creed, follow @assassinscreed on Twitter, or join the game discussions on our official forums or Discord.
    Quelle: https://assassinscreed.ubisoft.com/g...-Patch%20Notes // https://forums.ubi.com/showthread.ph...-0-Patch-Notes

  20. #739
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    We're excited to announce that The Fate of Atlantis - Torment of Hades will be available on June 4. Save the date! #AssassinsCreedOdyssey
    Quelle: https://twitter.com/assassinscreed/s...56938814701568

  21. #740
    r0b r0b ist offline
    Avatar von r0b

    Assassins Creed: Odyssey

    We're excited to announce that The Fate of Atlantis - Torment of Hades will be available on June 4. Save the date! #AssassinsCreedOdyssey
    Quelle: https://twitter.com/assassinscreed/s...56938814701568

    Assassin’s Creed Odyssey: Torment of Hades Gameplay Preview | Ubisoft [NA]

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