Ergebnis 1.461 bis 1.480 von 1669
Thema: Uncharted 4: A Thief's End
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05.12.2016, 13:51 #1461daywalker2609
AW: Uncharted 4: A Thief's End
Sam fällt raus,
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05.12.2016, 14:09 #1462Mickie
AW: Uncharted 4: A Thief's End
Ich habe nen extra Thread dazu gemacht, ihr könnt auch gerne darin weiter diskutieren, welcher Charakter noch alles so doof ist Es ist ja wie ein eigenes Spiel. Daher dachte ich wäre ein eigener Thread angemessen
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05.12.2016, 14:16 #1463Riri
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05.12.2016, 14:47 #1464Pumpkin04
AW: Uncharted 4: A Thief's End
Da nun aber Chloe und Nadine bereits bestätigt sind, ist eine Diskussion über mögliche Protagonisten eh überflüssig...
Und hier ein paar kleine Häppchen News:
http://www.videogameszone.de/Unchart...-mehr-1215186/
"Tusk of Ganesha" klingt auf jeden Fall interessant....
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05.12.2016, 16:17 #1465piotrmike
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14.12.2016, 23:34 #1466r0b
AW: Uncharted 4: A Thief's End
Uncharted 4 - Survival Trailer
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14.12.2016, 23:45 #1467Herveaux
AW: Uncharted 4: A Thief's End
Hier nochmal eine News dazu:
Free Uncharted 4 Expansion Arrives Tomorrow, Adds Co-Op Mode, New Maps, and More
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19.12.2016, 11:35 #1468FirestarterXXIII
AW: Uncharted 4: A Thief's End
Hat schon jemand den neuen KOOP Modus getestet und kann was dazu sagen? Meine Zeit ist leider zu knapp. Klingt aber interessant und gibt sogar neue Trophäen, wie ich gestern gesehen hab. Auch eine Abschätzung, ob die Trophäen eher leicht oder schwierig zu bekommen sind, wäre interessant. Hätte irgendwie gern wieder meine 100%
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05.01.2017, 02:38 #1469Dragonfire
AW: Uncharted 4: A Thief's End
Weltweit 8,7 Mio. mal verkauft!
Wie Sony verkündet hat sich Uncharted 4 zum 21. Dezember 2016 weltweit mehr als 8,7 Mio. mal an den Kunden durchverkauft.
PLAYSTATION®4 (PS4™) SELLS THROUGH 6.2 MILLION UNITS WORLDWIDE DURING THE 2016 HOLIDAY SEASON ~PS4 Software Sell through 50.4 Million over the Same Period, UNCHARTED 4: A Thief’s End, reached a cumulative sell through of more than 8.7 Million copies
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05.01.2017, 14:20 #1470Rikscha Man
AW: Uncharted 4: A Thief's End
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05.01.2017, 14:25 #1471Pumpkin04
AW: Uncharted 4: A Thief's End
Ich empfand den Preisverfall bei UC4 in keiner Weise dramatischer oder schneller als bei vergleichbaren Blockbustern der letzten Jahre.
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18.03.2017, 15:44 #1472r0b
Uncharted 4: A Thief's End
UPDATE 1.21.064
Multiplayer:
New Mode: King of the Hill
After making its debut in the Beta Test Playlist, King of the Hill is now a full-featured game mode, complete with leaderboards, Cinema Replay support, and Challenges. We love this fast-paced, team-based mode and how it enables players to make great use of all of Multiplayer’s core mechanics. Two teams must work together to fight for control of rotating capture points in order to be the first to reach the score limit.
If you played during the Beta Test, we’ve made some changes for King of the Hill’s full release. After reaching the 200 Victory Points score limit, teams must capture a final hill, which we call the Victory Hill. This adds an extra level of strategy and one final chance for a comeback from the losing team.
Alongside this new feature, we’ve also made the following changes:
- Victory Points per hill increased from 60 to 80
- KO’ing defenders will award the attacking team 4 Victory Points
- If a defender is KO’d within the first five seconds after capturing a hill, they will respawn
- When a team reaches the max Victory Points, they must capture one more hill (known as Victory Hill) to win the match
- UI revamped to better communicate game rules and readability
- Duration for Wrath of El Dorado reduced by 50% in this mode; Wrath is still quite powerful but this allows other Mysticals to play a prominent role too
General:
- Added a new feature: Personal Stats Page
- VIP Relic Bonus has increased from 20% to 40%
- Added 3 Weapons
- Added 3 Survival Boosters
- Added 37 Vanity Items
- Added 6 Taunts
- Added 25 character skin color palettes for each new skin
- Personal Stats Page: players can view their personal stats across multiple game modes
- Classic Mode removed from the Beta Playlist. Stay tuned for more details on its return
Bugfixes:
- Multiple level bug fixes
- Fixed the issue where players did not receive hardcore rewards after completion
- Fixed the issue where sniper sidekicks would occasionally float above the ground while taking cover
- Fixed the issue where Skeleton Drake’s Jaw would unhinge while performing certain taunts
- Fixed the issue where Loadout point icons where not appearing when unlocking in chests from the store
- Fixed the issue where please wait text remained on screen after selecting vanity chests with an unopened chest available
- Fixed the issue where rope did not appear on the player’s hip in cinema
- Fixed the issue where Bounty Skull Icon appeared incorrectly if the player viewed in cinema and switched player perspectives
- Fixed the issue where the wooden bridge in Scotland appeared invisible when viewed in Cinema mode
- Fixed the issue where the player could become stuck if the store was disabled while they attempted to purchase items from the customization menu
- Fixed the issue where players were able to taunt with the rope attached to a grapple point
- Fixed the issue where props from taunts remained in place when player is instantly KO’d mid taunt
- Fixed the issue where there was no relic challenge for Spirit of the Djinn Mystical
Balance:
- 0.25 second increase to C4 Detonator
- Updated speed and abort frames for ledge grabs, allowing for edge attacker to recover faster from missed hits
Survival:
3 new boosters:
- Iron Jaw
- XP Farmer
- Heavy Weapons Expert
Bugfixes:
- Fixed the issue where Solo Survival Buddy uses single player voice lines
- Fixed the issue where survival wave modifiers appeared incorrectly in crushing
- Fixed the issue where Indra Warlord will freeze in place after client player leaves the game while being grabbed
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18.03.2017, 16:14 #1473Eskild
Uncharted 4: A Thief's End
Die sollen endlich die sichtbaren Level-Anzeigen im Multiplayer ermöglichen!
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04.04.2017, 17:31 #1474r0b
Uncharted 4: A Thief's End
LIVE UPDATE 1.21.066
Survival
- Added recoil upgrade to Level 3 for INSAS and Type 95 in Survival
- Fixed a bug where the header for Survival Mode read ‘Main Menu’
Multiplayer
- Introduced additional fixes to resolve profile and progress loss issues
- Fixed down progress reset bug for weapons added with latest DLC update
- Fixed various level exploits
- Improved sensitivity while scoped aiming with the Krivosk-XS
- Removed store prompts from Objective modes
- Added Crystal weapon skin to the DLC Vanity Chest
- Fixed a bug with Storm and Universe weapon skins
- Fixed a bug where +1LP UI and progress for Boosters was missing
- Fixed bug where King of the Hill matches were not counting toward unlocking the Ranked playlist
- Fixed UI bug for Krivosk-XS weapon unlocks
Community
- Added new videos to Uncharted TV
LIVE UPDATE 1.21.067
Multiplayer:
- Fixed a Relic exploit
PATCH 1.22.068
Multiplayer
New Map:
- Treasury
General
- Ranked Season 5 Starts April 3rd
- Players are now required to play 3 hours before posting stats to the leaderboards
- Top 500 players on Leaderboards have been temporarily removed to clear out low-playtime players. If you were in this group, playing one match will re-post your stats for that game mode
Bug fixes:
- Fixed an issue with shell ejection for the Type 95
- Fixed an issue with the INSAS gun strap
- Fixed issues with silencers showing up on pistols during some taunts
- Fixed missing audio filter on Sci-Fi Helmet
Balance:
- Updated 180-degree roll jump speed to match that of the 180-degree turn jump
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19.04.2017, 17:42 #1475r0b
Uncharted 4: A Thief's End
LIVE UPDATE 1.22.069
Survival:
- Fixed a bug with Survival Booster unlocks
Multiplayer:
- Fixed a Relic Booster escalation bug
PATCH 1.23.070
MULTIPLAYER
Ranked Progress Update + Ranked Season 6
With the launch of Ranked Season 5 on April 3, we identified an issue that prevented some players’ progress from being reset. To ensure a level playing field, we’re kicking off a new Ranked Season today that will be a clean start for all players. Any progress made in Ranked Season 5 will be reset, but don’t worry–any Ranked rewards you earned along the way will be retained.
We’re also taking measures to ensure that everyone has an opportunity to earn Ranked Season 5 Cowboy Hats and the season-end Ranked Cabbage Patch taunt. As you advance through ranks in Season 6, you’ll earn our new Ranked Sniper Masks like normal, but at the end of the season, you’ll also receive each Ranked Season 5 Cowboy Hat corresponding to your final rank. Those that reach Gold III or higher will receive the Season 5 Ranked Cabbage Patch taunt AND the Season 6 Ranked Walk It taunt. Lastly, at the end of Ranked Season 6, players will be awarded additional Relics.
No rule changes this season but we are considering changing the ranked game mode starting next season.
We apologize for the inconvenience and look forward to seeing you online!
BALANCE AND FIXES
- Added death region to Village to prevent exploit
- Increase LP cost of Drake’s Aegis to 3 LP
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27.05.2017, 10:38 #1476Miya
Uncharted 4: A Thief's End
Ein Wunder ist geschehen, ich habe es endlich mal geschafft Uncharted 4 anzufangen. Das lag so lange im Regal herum, weil immer andere Spiele dazwischen kamen.
Bis jetzt gefällt es mir schon besser als das letzte, die Story nimmt etwas andere, interessantere Wege. Das Gameplay scheint recht gleich geblieben zu sein.
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27.05.2017, 12:19 #1477Eskild
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01.06.2017, 09:54 #1478Miya
Uncharted 4: A Thief's End
Aber die nervigen Auto-Kampf-Passagen haben sie leider behalten.
Wann kommt nochmal das Addon raus?
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01.06.2017, 13:43 #1479
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01.06.2017, 15:07 #1480Pumpkin04
23. August...
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