Ergebnis 61 bis 80 von 82
Thema: Hitman - Season 2
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02.11.2018, 15:35 #61r0b
Hitman - Season 2
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08.11.2018, 16:56 #62r0b
Hitman - Season 2
[4K] Hitman 2: The Digital Foundry Tech Analysis!
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14.11.2018, 17:52 #63r0b
Hitman - Season 2
Hitman 2: PS4/PS4 Pro vs Xbox One S/Xbox One X - Every Console Tested
[4K] Hitman 2 PC Analysis: Complete Settings Breakdown + Xbox One X Comparison!
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15.11.2018, 20:28 #64r0b
Hitman - Season 2
HITMAN 2 – Schwer zu fassendes Ziel Nr. 1 mit Sean Bean Trailer OV mit dt. Untertiteln (2018)
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20.11.2018, 17:41 #65r0b
Hitman - Season 2
HITMAN 2 – Game Update 2.11
We’re preparing to launch the first game update for HITMAN 2 on November 20, 2018.
Update 2.11 will arrive at 11am UTC and will be released during a 3-hour server maintenance window that is scheduled to begin at 10am UTC and end at 1pm UTC. The update will be released across all platforms and will weigh in at approximately 400mb on Xbox One and 1.2GB on PS4 and PC. Please note that the update version you see on your console or PC may differ from our internal names for the update.
The 2.11 update addresses multiple issues that have been reported by our community in the first week of release. We’ve also included a ton of improvements that didn’t quite make it into the game for launch.
What’s Changing?
Overall Game Improvements
We’ve made hundreds of improvements, fixes and tweaks to the entire game across all disciplines. These improvements will greatly improve the experience of playing HITMAN 2.
The Undying Elusive Target
The first Elusive Target for HITMAN 2 goes live at 5pm UTC on November 20 and will run for 14 days.
Elusive Target Rewards Challenges
We’re adding the challenges that will unlock Elusive Target Rewards, including the Explosive Pen for The Undying mission as well as the suit unlocks. See our HITMAN 2 Elusive Target Rewards Blog Post for full details on what can be unlocked and how.
Silent Target Assassin
The knowledge of a target will no longer count against the Silent Assassin rating. To clarify, if a target spots you before you kill them, the SA rating is still awarded. However, if the target’s knowledge is shared to any other NPC, the SA rating is not awarded.
Mission Story Consistency
We’ve fixed multiple issues across different Mission Stories in the game, where characters might suspend their routine, required items are unusable, etc.
Floating Targets
Alma and Sean 2 will no longer float in their bed in Hawke’s Bay.
Press X to…
We’ve fixed an issue where multiple, overlapping prompts could appear on an NPC depending on what 47 was carrying.
Difficulty HUD Default
The ‘Difficulty HUD’ option will now be defaulted to OFF. It can be toggled to ON in the Gameplay Options.
Clip Out
We’ve fixed multiple issues across the game where 47 could get stuck in cover, clip into cover, NPC’s get stuck in doors and other related issues.
Water Improvements
We’ve improved the fidelity of some of the water in Santa Fortuna, so it now moves more realistically and includes foam. We’ve also tweaked the water you can see on the horizon in some levels to look more realistic.
Objective Icons
We’ve tweaked the icons for objectives so that they accurately show what you’re supposed to do. For example, the ‘Locate Exit’ objective will no longer be displayed with a ‘target kill’ icon.
Crash Fixes
We’ve fixed various issues that were causing crashes on all three platforms.
Escalation Situation
We’ve fixed an issue that could prevent the ‘Silent Escalation’ Challenge from completing, despite players completing the requirements.
Briefcase Blending
We’ve fixed a visual issue that would occur when Agent 47 would start a mission in a blend-in pose and hold the briefcase. He’s probably just happy that it’s back again and doesn’t want to let it go. Either way, the briefcase will now start next to 47, rather than in his hands.
Out of This World
We’ve fixed various issues where players could get ‘out of world’ or (leave the playable space) or see out of world by moving the camera in certain ways in certain players.
Camera Crasher
We’ve made a change to the destruction of security cameras, where they can no longer be destroyed by a thrown heavy item.
Considerate Assassin
We’ve fixed an issue where the ICA Tripwire Mine would behave erratically if placed in an Agency Pickup. Essentially, the mine would be activated before 47 could pick it up and it would kill him if he tried.
Long Way to Go
We’ve fixed an issue where the target in Hawke’s Bay would not report a found weapon to the closest guard. Now she does.
Trophies / Achievements Polish
We’ve taken the Opportunity to ensure Mission Stories are accurately described in our trophies / achievements. We’ve updated some of the artwork too.
Ghost Mode Communication
We’ve made various improvements to the communication around Ghost Mode, including an addition that occurs if you get disconnected from your opponent during a match where we now let you know that was why the matched ended. We’ve also made sure that all suits will display on the end-match screen.
Boot Flow
Although we recommend that you watch them, we’ve made it possible to get into the game faster by skipping the videos in the boot flow. We have also made minor adjustments to the Privacy Policy that is shown when launching the game, to clarify which sections are relevant for playing the game. The full policy can still be viewed on our website.
The Source Search
We’ve added The Source mission to the Contracts Search options. It should have always been there.
UI_Contract_Desc
We’ve fixed an issue that could cause a mission description to appear in coded text.
NAT Today
The Lobby screens for Ghost Mode and Sniper Assassin will now display NAT Type information for players with a Type 2 or 3 connection.
Find 47
The in-game Notebook Map now auto-centres on 47 everytime it is opened. Previously, it could retain the previous position and make it difficult to find your location.
Infinite Training
We’ve fixed an issue that could cause infinite loading in the ICA Facility if a player skips an exit cinematic at a specific time.
Completionist
We’ve fixed an issue that could prevent the ‘Smells Like Nail Polish’ challenge from unlocking in Hawke’s Bay, and therefore preventing the Completionist trophy/achievement from unlocking.
LOC down
We’ve fixed an issue with the challenge descriptions not matching their image for users playing in Italian, German, Brasilian and Japanese.
Arrivederci Regionale Prima
Readership was down for the Regionale Prima in Mumbai. As of today, the “आज का भारत” newspaper will be in circulation instead. The Regionale Prima will still be published in Sapienza.
Legacy Pack Specific Issues
Headmaster’s Revenge
To resolve a few issues, we’ve simplified the Headmaster’s Revenge challenge to simply require players to eliminate the Reza Zeydan whilst disguised as the Headmaster.
Rooftop Guard
That guard in Colorado who could end up on the rooftop of the mansion has been asked to come down. He complied.
Trespassing Makeover
We’ve fixed an issue that could cause 47 to be trespassing while following the doctor during the ‘Makeover’ Mission Story.
Frequently Answered Questions
We strongly recommend that any players who are having issues with the Legacy Pack check the Legacy Pack FAQ.
PC Specific Issues
Bullet Decals
We’ve fixed an issue that could cause graphical corruption when shooting in the same place multiples times, especially on wooden surfaces.
PC optimizations
We’ve fixed an issue that could cause frame rate drops and sound distortion on machines with a low number of CPU cores.
Simulation Quality
We’ve added an option under Graphics called ‘Simulation Quality’, which will improve the amount and fidelity of crowds, cloth, destruction and particles system, depending on your CPU. The visual content only applies to the main campaign missions in Miami and Mumbai. The Simulation Quality option also affects audio across all game content.
This setting has three options; Base (CPUs with 4 cores or fewer), Better (CPUs with 6 cores) and Best (CPUs with 8 cores or more).
Hotfix Reminder
We released a hotfix for PC last week that fixed the below two issues:
HDR Fix
We’ve made a change to our HDR setup on PC. It is now possible to play HITMAN 2 in HDR in Exclusive Fullscreen. For this to work, it is necessary to disable the ‘HDR and WCG’ option in Windows 10 under the ‘Display’ menu. We’re continuing to work on and improve this feature in future updates.
Phenom CPU Fix
We’ve fixed an issue that could cause players with an AMD Phenom CPU to crash to desktop when launching a HITMAN 2 mission. This issue should no longer occur.
Known Issues (Reported by the Community)
We are reading and tracking all feedback related to HITMAN 2. As part of these release notes, we wanted to give you an idea of just a few points that we see lots of discussion about, just so that you know that we know. You know? Looking ahead, we’re already hard at work on our next update, 2.12, which we aim to release in December.
- Location Mastery trophies/achievements do not unlock after earning Mastery outside of that locations main campaign mission.
- The Kalmer-1 Tranquilizer gun loses ammo when reloading a save game.
- The ‘Autosave allowed’ icon cannot be toggled off.
- The new ‘homing’ ability of 47’s briefcase is not strong enough and does not target multiple NPCs.
- Certain NPCs can stagger when shot and get caught in specific walls.
- 47’s shadow is missing on certain suits.
HITMAN 2 - Sean Bean Elusive Target Full Mission Briefing
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25.11.2018, 11:02 #66Fred Stiller
Hitman - Season 2
Hab mir jetzt mal den mehrere GB großen Prolog runtergeladen der ja kostenlos ist. Wollt mal gucken was sich so verändert hat und musste feststellen dass man exakt (!) die gleiche Prologmission von Hitman 1 genommen hat. Wollt es erst nicht glauben und startete direkt danach Hitman 1 um es zu vergleichen... und ja; es ist absolut identisch.
Finde ich sehr merkwürdig. Ne Werbung bzw. als Kaufanreiz für den zweiten Teil kann das wohl nicht geplant gewesen sein.
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25.11.2018, 16:43 #67MenocidiX
Hitman - Season 2
Na dann danke für's Laden. Kann ich mir das sparen.
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25.11.2018, 18:57 #68TheBRS
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29.11.2018, 22:43 #69Dante-Dragon
Hitman - Season 2
Ich hab mir das Spiel heute geholt. Das wird wohl daran liegen das eben auch der Prolog exakt der gleiche ist xD also die komplette Trainingsmission ist 1:1 die gleiche wie beim 1. Teil.
Aber wie hier schon geschrieben wer den 1. Teil kennt bekommt 1:1 das gleiche Spiel. Man bekommt vielleicht noch nen bissl mehr Story geboten. Aber Ansonsten isses wirklich das gleiche....und wie schon im 1. Teil muss man bei den Objekten Teilweise schon mit ner Lupe da stehen um die Einblendungen lesen zu können.
Ich werd auch immernoch nicjt das Gefühl los das man die 2. Season ebenfalls in einzelnen Chaptern anbieten wollte aber sich dann doch umentschlossen hat. Die Trophäenliste ist ebenfalls in einzelne Level unterteilt wie schon in Teil 1. Dazu 1:1 die gleichen Trophys wie im Prolog level ^^. Wer Teil 1 gekauft hat bekommt ihn direkt dazu. Netter Bonus aber eben auch 1:1 das gleiche + nochmal die gleichen Trophys....als ob ich mir manchen Kram nochmal gebe xD.
Ich werd mir dieses Mal nur die Story geben und dann vielleicht nochmal die Level spielen die mir besonders gut gefielen. Lvl 1 war schon ok. 2 kennt man ja bereits aus den ganzen Trailern und Videos.
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30.11.2018, 06:30 #70Fred Stiller
Hitman - Season 2
Das mit der Tutorialmission hätte man sich aber schenken können... das ist ja nun wirklich die Gleiche. Ein kurzer Textblock ala "zock nochmal Prolog vom Ersten und spare Dir die 11 GB Download" wäre cool gewesen. Dacht man wollt mir jetzt Hitman 2 schmackhaft machen und kommt mir mit dem gleichen... ja selben Level. Muss man nicht verstehen.
Wer Teil 1 gekauft hat bekommt ihn kostenlos dazu? Also ja... was man hat das hat man oder? Oder meintest Du jetzt den Fakt dass man die einzelnen Season1 Level jetzt auch vom 2er Menü starten kann?
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30.11.2018, 14:16 #71Dante-Dragon
Hitman - Season 2
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30.11.2018, 15:10 #72TheBRS
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03.12.2018, 17:09 #73r0b
Hitman - Season 2
Welcome to December in HITMAN 2 – a month full of content that will give you new challenges and new rewards. Each week, you’ll be able to play something fresh and new, including a holiday surprise! Here’s a full look at everything that’s coming your way in December!
December 6 – Occupational Hazards
To kick things off, we’ve cherry-picked 5 Featured Contracts to be added to the game. All Featured Contracts are created by members of the community and then added to the game for all players to enjoy. For HITMAN 2, we will pick our Featured Contracts based on themes – and the first is ‘Occupational Hazards’, as all contracts are focused on jobs, occupations and professions. Later this month, we’ll share information on the theme for January and how you can submit your contracts to be included.
December 13 – The Aelwin Augment
Escalation Contracts focus on your skills as Agent 47 and how you can adapt your playstyles to the various complications that we can throw your way. Escalations are not necessarily about immersion, but definitely give you a gameplay challenge. Our second Escalation Contract (we’ve already released one in Santa Fortuna!) takes you to Isle of Sgail and we think it’ll be a memorable visit.
December 18 – Surprise!
A time-limited holiday surprise awaits you on December 18 for a limited time…
December 21 – The Revolutionary
A new Elusive Target will arrive in Santa Fortuna for 10 days and you’ll be able to unlock the Casual Tourist with gloves suit if you manage to complete it. Check our Elusive Target Rewards blog post for a full overview of the ET rewards. We’ll tell you more about this contract at a later date.
December 29 – The Turms Infatuation
We wrap up the month (pun intended) with an Escalation in Santa Fortuna. Enjoy!
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12.12.2018, 16:47 #74r0b
Hitman - Season 2
HITMAN 2 - How to Hitman (Hidden in Plain Sight)
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23.12.2018, 19:18 #75Fred Stiller
Hitman - Season 2
Jetzt hab ich mir das Spiel gekauft und mich schon gefreut dass ich über das Menü auch die Missionen aus Teil 1 spielen kann und jetzt soll ich für 20 € noch irgendwie ne "Legacy" laden? Ich hab doch bereits die Definitive Edition von Teil 1 mit allen DLCs usw... - find ich jetzt nicht so geil.
Edit: Hat sich erledigt. War kostenlos für alle Besitzer der Definitiv - aber sehr verschachtelt.
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09.01.2019, 11:30 #76Mickie
Hitman - Season 2
Hab es mir auch gekauft grade...wie genau laufen denn diese Koop Missionen ab?
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09.01.2019, 17:56 #77MenocidiX
Hitman - Season 2
Wenn du diesen Ghost Mode meinst, das ist kein Koop, ist einfach nur noch jemand auf der Map und wer zuerst die Ziele mit hoher Punktzahl weghaut, gewinnt. Kannst mal draufklicken und dir den Trailer angucken. Erklärt sich dann von selbst.
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10.01.2019, 08:33 #78Mickie
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29.07.2019, 22:00 #79r0b
Hitman - Season 2
HITMAN 2 - Siberia Announcement Trailer
DAY ONE CONTENT
After downloading Siberia (The Prison) on July 30th, HITMAN 2 Expansion Pass owners will have access to an entirely new location in the ‘Destination’ menu that includes the Siberia Sniper Assassin mission (Crime and Punishment).
The mission brings new challenges that can be completed to add a permanent multiplier to your score. That will push you up the leaderboards and allow you to upgrade your rifle with extended magazines, additional ammo, faster reloads and more. With an upgraded rifle, you’ll earn more points on your way to unlocking the Druzhina 34 ICA Arctic
Included with ‘HITMAN 2 – Siberia’:
- New Location (Siberia, Russia)
- New Sniper Assassin Map: Crime and Punishment
- New Sniper Assassin Challenges
- Rifle Mastery Progression, including the Druzhina 34 ICA Arctic unlock
- Multiplayer: Online co-op
- New Trophies / Achievements to earn
OBJECTIVES ANALYSIS
When Agent 47 arrives in Siberia at the prison, he’ll have four objectives to complete in order to call his mission a success.
The Crime and Punishment mission objectives are;
- Eliminate Roman Khabko
- Eliminate Vitaly Reznikov
- Eliminate the Siberian Tigers
- Cause a Prison Riot
You’ll find out more from the Briefing Video when you play the mission. For now, we’ve some character bios for each target. Know your enemy.
Roman Khabko
Not much is known about Khabko’s youth although it is believed that his name is an alias assumed in the late 80’s while he worked for a Russian mobster in New York. It was there that he made a name for himself and rose through the ranks of the American arm of the Russian Mafia. He left the country after a drug deal went sour and for DEA agents were left dead at the scene.
Back in Russia, Khabko was involved in human trafficking and his clientele became the top tier of political aspirants, diplomats and high-ranking politicians. Eventually, he oversteps his boundaries and blackmails an important diplomat, resulting in his arrest. He is placed at the remote, privately-run Perm-14 facility and has been there for a decade.
However, he dreams of returning to warmer climates and has pooled his remaining wealth to offer $10M USD to the prisons warden, Vitaly Reznikov to help him escape.
Vitaly Reznikov
A former KGB operative who worked on exposing foreign spies, Reznikov travelled most of the Soviet Union and made friends and enemies in all places. He was given a ranking position within the FSB after saving the life of a high-ranking KGB officer. It was at the FSB that he discovered several abandoned facilities in Siberia and pulled some strings to assume control of them.
Over the next several years, Reznikov rebuilt the facilities as prisons and would eventually host some of the state’s most controversial prisoners. Reports of abuse, disappearances and corruption started trickling out of the Perm-14 facility and rumours persist that Reznikov lets high-ranking prisoners leave if they pay enough.
Now, Reznikov fears investigation by the UN Human Rights Council and has decided to play his last gambit and accept a multimillion dollar bribe from the Russian Mobster to facilitate his escape.
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30.07.2019, 09:45 #80Mickie
Hitman - Season 2
Uhh Schneelevel, genau das richtige für mich
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