Ergebnis 7.081 bis 7.100 von 7286
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11.03.2012, 20:51 #7081Sora
AW: Diskussion über Kingdom Hearts - Alle Teile
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AW: Diskussion über Kingdom Hearts - Alle Teile
Schau dir mal diesen Bereich an. Dort ist für jeden was dabei!
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11.03.2012, 22:20 #7082FantasyPunch
AW: Diskussion über Kingdom Hearts - Alle Teile
Ich stimme Sora zu
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11.03.2012, 23:28 #7083Dr. Cox
AW: Diskussion über Kingdom Hearts - Alle Teile
Denen gehen die Ideen für Kingdom Hearts 3 schon nicht aus.
Ich finds klasse, dass in 3D ne ordentliche Portion Story enthalten ist. Zu nem Rollenspiel (vorallem zu einem KH) gehört eben eine spannende Geschichte. Wär's wieder so ein Müll wie RE : Coded, hätte man sich das ganze auch sparen können.
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14.03.2012, 18:50 #7084RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
Neue Deatails und Scans
- Kingdom Hearts 3D will be 35 hours; longer, of course, if you do all of the minigames and Dream Eater training
- Fighting style can be completey different depending on what Dream Eaters you use.
- The first package design for Kingdom Hearts 3D featured King Mickey mainly, with Riku and Sora as side parts. Nomura didn't feel like it fit the title, so he redesigned the cover to what it is now.
- Buying the game comes with one Augmented Reality (AR) card for one rare Dream Eater, but you'll be able to get the recipe for them in the game via StreetPass, but remember it will be rare to do so.
- The mysterious figure in the black coat isn't necessarily new, but they are important to the story.
- About the key phrase, "Those who are asleep in sadness": Sora and Riku are preparing to rescue them.
- At first they planned to have Sora go to original Tron world, and Riku go to Tron Legacy world.
- Other than Ansem and Xemnas who appear often, Lea and the mysterious silver haired boy are key characters.
- In the end we'll finally see Xemnas/Ansem's true form.
- Donald and Goofy couldn't be team mates this time because they are not Keyblade wielders. Thus the Dream Eaters were developed to serve as party members.
- The growth system of the Dream Eaters is connected to Sora and Riku's growth.
- Dream Eater's growth is like a breeding system, treating them well makes them grow better.
- The command system is different than BBS, it's more of a mix between Days and Re:coded's systems.
- King Wondernyan isn't an evolution of a Wondernyan, they are separate Dream Eaters.
- The main mini game you play with then is called Flick Crash, which combines speed and action aspects.
- You can name your Dream Eaters.
- There are 50 kinds of Dream Eaters you can partner with, however boss Dream Eaters are not included.
- The next issue of Famitsu will have more Nomura interview as well!
http://images.khinsider.com/2012 Uploads/03/Inverse 3D Boxart Icon.jpg http://images.khinsider.com/2012 Uploads/03/Famitsu CG RAX Icon.jpg
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- http://media1.gameinformer.com/imagefeed/screenshots/KingdomHearts3DDreamDropDistance/7748Donald_1.jpg
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16.03.2012, 14:18 #7085FantasyPunch
AW: Diskussion über Kingdom Hearts - Alle Teile
Coole pics
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16.03.2012, 18:30 #7086RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
HQ Scans
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2 Verschiedene UK Händler listen das Game. Der eine für den 25 Juni und der andere für den 7 September... was wohl stimmt?
Nintendo 3DS - ShopTo.Net GAMES/3DSKI02-Kingdom Hearts 3DS.html
Kingdom Hearts (3DS) Nintendo 3DS | TheHut.com
Hier noch auf Amazon und Play com.. ohne Datum
Play.com - Buy Kingdom Hearts 3D: Dream Drop Distance (3DS) online at Play.com and read reviews. Free delivery to UK and Europe!
http://www.amazon.co.uk/Kingdom-Hear...202683&sr=8-15
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Seite und Display Images
http://www.nintendo.co.jp/3ds/software/akhj/index.html
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22.03.2012, 06:45 #7087RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
Interview und Scans
+ This time the story’s development doesn’t change the story so much to be numbered. Nomura’s final task this time was remembrance. The story in KHII was spread to unfold little by little, but as for all the foreshadowing retrieved, the sequel is looking to be a fun installment. + There is a lot of meaning put into “Distance” and the distance taken in the next KH work. I think the player can feel they are somehow or other getting closer to the meaning as they play. In the end, whether they are successful or have failed will become clear. “Just as with ‘Drop’, there is a pattern of both of them dropping.”
+ I think what is a dream and what is reality will be clear in the end, but not everything that unfolds is a dream. (About the guests from TWEWY) Similarly to how I have assembled several of my FF projects, I wanted a surprise in a different form. With the extended Slide Pad Pro, you can control the camera movement with the right stick, but even without it it is comfortable to play.
+ (About using the touch panel for Reality Shift,) It may be better to think of using your finger for the touch panel. The exhilarating feeling the Osaka team made is to the same degree as BBS’s. I think it wouldn’t feel as exhilarating if you couldn’t kick off the walls.
+ Until now the actions in KH couldn’t be performed seamlessly. With the Free Flow Action, I think you can make clever use of the substantial gameplay. I want player to have fun testing out the various actions in the game.
+ Thus far, I think the action RPG hasn’t been as dynamic. The story is also dark, and I hope even a person who has become interested in the series for the first time will want to play. To the TWEWY fans as well, because it’s the same staff, I think they can receive an intimate and touching feeling from the game.
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More KH3D Partial Images + Dream World Navigation Cover!
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24.03.2012, 14:50 #7088RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
Full Scans
All Games Beta: Kingdom Hearts 3D : Dream Drop Distance Famitsu Scans
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Dream World Navigator
http://images.khinsider.com/2012 Uploads/03/DWN 01.jpg
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A few points of translation regarding new Dream Eaters seen in one of the images:
- Gorilla boss is called "Hakozaru" (ハコザル "zaru" being monkey, unsure about "hako"). Has an attack aptly named "Long Punch".
- Nice/Good Flower (イイフラワー; "Iifrawaa")
- Elecunicorn (エレキユニコーン; "Erekiyunikõn")
- Frog Prince (カエル おうじ; "Kaeru Ouji")
- Another frog-based Dream Eater, but it's covered by the V-Jump logo.
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Übersetzung der Famitsu
— Please tell us where you began with the conception of this title, ‘Dream Drop Distance’. Nomura: With Kingdom Hearts 3D, first of all, I was getting colour imagery. I thought, black and pink.
— It’s surprising that colours were what you imagined first.
Nomura: We do decide on a thematic colour every time, but it was quite rare for it to have happened the way it did this time.
— How did things develop from there?
Nomura: We revealed that we were going to depict the Mark of Mastery Exam in Re:coded, and we had decided roughly on the contents of the story, but at that point we were worrying over where to set it. We thought about what Sora would have to do now, and about how ‘sleep’ was a key word in the second last title in the series, Kingdom Hearts: Birth by Sleep. ‘Sleep’ and the ‘dreams’ that follow replaced ‘black and pink’ as our inspiration broadened, and then we thought of the keyword ‘drop’, as in how you ‘fall into dreams’. (Translator note: Or 'drop off to sleep'.)
— In this title, the way we see flashback scenes (regarding things like the journey and the residents of those worlds) when alternating playing as Sora and Riku is incorporating a directing style we haven’t had up until now, isn’t it.
Nomura: People who want to forge into the game can choose to skip those and watch them later. That’s an influence from the drastic change to non-interactive cutscenes we are including in Final Fantasy Versus XIII, which we’ve been developing side by side. It’s a result of us keeping tempo in mind, and trying to make as much as we can interactive. Although, in the end the game finishes with the longest cutscene in the series (dry laugh).
— It would need to be that long, to explain so many mysteries (laughs). With things such as the introduction to the story beginning with a sudden battle, the plot felt like it moved pretty fast.
Nomura: As for that introduction section, I thought it would be best to enter the exam from the start. It would have been tiresome to make Yen Sid give a long explanation summing everything up right at the start, so we wanted to try breaking it up into flashbacks (laughs).
— The ‘memoirs’ feature, where we can check flashback scenes and the series summary, is so thoughtful.
Nomura: It’s a feature we wanted to have for a long time, but couldn’t do for various reasons, and it’s not much, but we finally introduced it. The number of titles in the series has increased too, and there are parts that new players wouldn’t really understand. I’m sure this will help the understanding of anyone who is worried whether they can play the newest game without playing all the others up until now.
— Please tell us the reason for implementing the “drop” mechanism which causes the character you are playing as to switch out suddenly.
Nomura: It’s difficult to balance, but it’d have been uninteresting for the players if the game was too generalized. For example, in the job system of Final Fantasy V, you could only choose one ability set. You were restricted to make choices where you would toss out something in order to gain something, how you made these decisions was an important factor. Above all else, what sort of game will I make? That’s always on my mind. In Chain of Memories and Birth by Sleep the playable characters were switched up as well, however people said that having the character’s scenarios split made the games feel like short stories and they wanted to play one whole story in one game. So I made the system where you can switch between Sora and Riku’s story in one work, where the only thing restricting your play is the “drop” device.
— Now the concept for KH3D was “bold action”, can you tell us about the process for this?
Nomura: If from here on out, I were to leave the operation systems of the series titles as is, then I wanted to make a distinction from FF Versus XIII which I am currently developing. I think we spoke about it previously, but from the very beginning Final Fantasy Type-0, Final Fantasy Versus XIII and Kingdom Hearts are each action based RPGs, and working on them simultaneously, I wanted each of their differences to be clear. To indicate in what way Kingdom Hearts was different, I came up with the “bold action” concept.
— The co-op play with the Dream Eaters is very showy and “bold” indeed. I was surprised at how Riku’s fighting style turned out.
Nomura: You could play as Riku in Chain of Memories, but since this is the first time you can do your actions freely, the link styles are each fairly distinct. I thought of showing his personality different from Sora’s and I think it turned out interesting.
— Sora cooperates with the Dream Eaters directly, but Riku combines with them and fights as an individual. Why is that?
Nomura: The difference between them was something I decided on from the very beginning, but how the styles would be; I knew it’d have to be clearly defined. From the start, I wanted the system and the story to link, so their difference too has meaning and a reason for it regarding the story. The last scene will have a lot of impact. Various connections are developed upon and it ends just in prelude to the final battle.
— I can’t wait! Lastly, a message for the fans?
Nomura: Finally, the plot that has been in the works throughout the whole series is being developed, so for people who are experiencing the series since the beginning or for those who haven’t touched it before, I think that you’ll be happy to get your hands on it. It may be a title for a portable gaming device, but it isn’t at all inferior to the titles before it. So please by all means enjoy it.
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26.03.2012, 17:24 #7089Kairi Warrick
AW: Diskussion über Kingdom Hearts - Alle Teile
Ich habe gerade etwas über Kingdom Hearts gelesen, dass mich sehr glücklich macht.
Ich hoffe, dass der dritte teil nicht mehr so lange auf sich warten lässt.
Es ist ja schon 6 Jahre her, als KH2 veröffentlicht worden ist. O.o
Es wird langsam Zeit für KH3.
Und Sora bleibt weiter die Hauptfigur, so wie ich das gehört habe.
Kingdom Hearts: Neuer Teil der Disney- und Square-Kollabo wird auf der E3 angekündigt - GamesAktuell.de - Games. Fun. Entertainment.
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26.03.2012, 17:30 #7090MasterSansai
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26.03.2012, 17:33 #7091Kairi Warrick
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27.03.2012, 00:42 #7092RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
Werbespots
Kingdom Hearts 3D commercials | Nintendo Everything
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Footage
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Screens
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usw
http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Breed01.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Breed02.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Breed03.png Breed: Combine Dream Eaters (Spirits), make new Dream Eaters for battle. New ones made via using Recipes. Uses 2 DEs. When bred, you can give it a name, its Rank and Level are displayed. These go on to alter Link Style and Dual Links.
Ability Link: Ability Link is for Spirits, uses Link Points Link Pod?, new Commands + abilities. Varies between Sora and Riku. Uses a node system for moving along.
http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/DropSystem01.png
Drop System: Drop System changes between characters when Drop Gauge runs out. Choose Drop Point when timer runs out. Can use/trade/spend points as you see fit in between for stat raises, commands, items etc.
http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/EventForecast01.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/EventForecast02.png
Event Forecast: Varies by world, includes things like Drop Rate increases.
http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir01.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir02.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir03.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir04.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir05.png http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/Memoir06.png
Memoir: Includes Tutorials, Term Index, Chronicles, Game Help. Chronicle goes back to BbS, KH1 etc.
http://images.khinsider.com/Kingdom Hearts Dream Drop Distance/Screenshots/Site Update - March 26 2012/DiveMode01.png
Dive Mode: Win prizes when traveling between worlds. Clear the mini-game to win. Essentially is a "mission", i.e. get x amount of points for x prize. Actions you can use on Touch Screen like Magic.
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Link Portal: Access Link Portals by Dream Eaters finding them within the world. Three different types: Battle, Special and Friend. Friend sees you use "friendly" Spirits for a mission. Battle Portal can give you Breed Items.
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Flick Rush: Tournament, Practice Battle, Tutorial. Choose 3 Dream Eaters to participate. Talk to Mog to choose which Tournament to participate in. Can play locally against friends. Cards determine both damage done to enemy and which command you use.
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29.03.2012, 23:12 #7093RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
- http://media1.gameinformer.com/imagefeed/screenshots/KingdomHearts3DDreamDropDistance/7922mo00.jpg
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- Track List - Disk 1
- Dearly Beloved
- Storm Driver
- TWISTER -KINGDOM MIX-
- Traverse in Trance
- Hand to Hand
- Dream Eaters
- CALLING -KINGDOM MIX-
- UNTAMABLE
- SOMEDAY -KINGDOM MIX-
- The World of Dream Drops
- Le Sanctuaire
- La Cloche
- Sweet Spirits
- Majestic Wings
- Ever After
- Wild Blue
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- http://media1.gameinformer.com/imagefeed/screenshots/KingdomHearts3DDreamDropDistance/7922mo00.jpg
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30.03.2012, 11:46 #7094freegamer
AW: Diskussion über Kingdom Hearts - Alle Teile
Wow, nicht schlecht!
Das ist ja eine ordentliche Sammlung die sich sehen lassen kann!
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01.04.2012, 22:53 #7095RikuValentine
AW: Diskussion über Kingdom Hearts - Alle Teile
Famitsu Scans
http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03251.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03252.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03253.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03254.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03255.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03257.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03258.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03259.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03260.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03261.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03262.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03263.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03264.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03265.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03266.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03267.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03268.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03269.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03270.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03271.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03272.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03273.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03274.jpeg http://images.khinsider.com/2012 Uploads/03/Famitsu - March 28 2012/Icons/DSC03275.jpeg
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KH13.com hat einige Videos hochgeladen. Hier z.B das Secret Ending
Hier auf dem Channel findet ihr mehr wenn ihr euch Spoilern wollt
http://www.youtube.com/user/wwwKH13com/videos
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Deutsch + Secret Message
http://jpgames.de/2012/04/kingdom-he...ecret-message/
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02.04.2012, 21:51 #7096ted
AW: Diskussion über Kingdom Hearts - Alle Teile
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03.04.2012, 02:50 #7097riolu22
AW: Diskussion über Kingdom Hearts - Alle Teile
Genial. Ich kenne nicht den ganzen Anfang, kann dafür aber schon das volle Secret Ending sehen. Bloß frage ich mich, wie das für jemanden von Nutzen seun soll, wenn er das Spiel noch nicht gespielt hat und somit garnichts verstehen würde xD
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03.04.2012, 13:13 #7098Filth
AW: Diskussion über Kingdom Hearts - Alle Teile
Ich hab mir bisjetzt nur diese Secret Message durchgelesen. Könnte meiner meinugn nach ein Hinweis für KH3 sein, viele vermuten ja auch 'ne HD Collection, aber dann würde das eine keinen Sinn machen...
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05.04.2012, 17:48 #7099iRonix
AW: Diskussion über Kingdom Hearts - Alle Teile
Es gibt endlich ein Release für Nordamerika, also könnte evtl auch bald das für Europa bekannt sein. Wer weiß, vielleicht wird es sogar dasselbe Datum sein
Und zwar ist das Datum: 31. Juli 2012
Quelle: Kingdom Hearts 3D Drops Into North America On July 31 | Siliconera
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07.04.2012, 23:42 #7100Sora
AW: Diskussion über Kingdom Hearts - Alle Teile
Die Synchro wird wieder Englisch sein , nicht wahr ?
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