Ergebnis 261 bis 280 von 2875
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16.08.2007, 12:10 #2610oSeyreno0
AW: Dragon Ball Z: Sparking! Meteor
Main Menu
Dragonball Universe(here is where you progress through the storyline an work your way through the life of Goku)
Dragonball:
Emperor Pilaf Saga
First World Martial Arts Championship Saga
Red Ribbon Army Saga
General Blue Saga
Commander Red Saga
Fortune Teller Baba Saga
Tien Shinhan Saga
King Piccolo Saga
Piccolo Jr. Saga
Sleeping Princess in Devil's Castle Movie
Dragonball Z:
Bardock: Father of Goku
Dead Zone Movie
Vegeta Saga
World's Strongest Movie
Tree of Might Movie
Lord Slug Movie
Captain Ginyu Saga
Frieza Saga
Cooler's Revenge Movie
Garlic Jr. Saga
Trunks Saga
History of Trunks Movie
Android Saga
Super Android 13 Movie
The Return of Cooler Movie
Imperfect Cell Saga
Broly: The Legendary Super Saiyan Movie
Perfect Cell Saga
Cell Games Saga
Bojack Unbound Movie
Great Saiyaman Saga
Broly: Second Coming Movie
World Tournament Saga
Bio-Broly Movie
Babidi Saga
Majin Buu Saga
Fusion Saga
Kid Buu Saga
Fusion Reborn Movie
Wrath of the Dragon Movie
Dragonball GT:
Lost Episode Saga
Baby Saga
Super 17 Saga
Shadow Dragon Saga
Hero's Legacy Movie (if they see Goku Jr. a worthwhile character...i don't, but thats just me)
Pendilum Room(mode where you can raise the teir/power levels of your CAC characters, by playing through available sagas in place of of goku and the z-fighters) if your character is evil alignment, you work with the villians. in this mode there are no story cutscenes. there will be a few parts that weren't in the story mode, just for your CAC. it will start at the beginning of dbz. your character will arrive on earth(in whatever race's space pod you chose, or if you have more than one they will arrive in a ship similar to frieza's. unless your CAC is human). depending on if you made them good, neutral, or bad will effect what happens. if good, goku and the z-fighters will challenge you to a fight to see if you truly are good. if neutral, they'll do the same. in those story lines you will become part of the z team and defend the universe. if evil however, they will defend the earth against your tyranny. if you win you conquer earth then move on to the rest of the galaxy. where you will run into each of the villians from dbz and dbgt. you will also have to fight the heroes that show them selves. future trunks and gohan will try to stop you as well. even the other world fighters. until you rule the galaxy. if you lose the first fight, you will go to hfil where you will train shortly until a wish on the dragonballs brings you back. the person that brings you back will be a cpu generated CAC and its your choice if you want to thank him and pledge your aligence to him or you can kill him. once again you call. then you will have to go through until you rule the galaxy. but this time the z fighters will be alot stronger.
1 Player
Single
Double
2 Player
Offline Game
Online Game
Ultimate Battle Z(pretty much the same as tenkaichi 1 and 2 combined...i like those modes)
World Tournament(same)
Baba'a Tournament(all contestants will be dragonball characters(first prise hardes difficulty: 15,000 zeni))
World Martial Arts Tournament(first prize hardest difficulty: 25,000 zeni)
Cell Games Tournament(first prize hardest difficulty: 50,000 zeni)
Battle Island Tournament(name of the tournament in Bojack Unbound(first prize hardest difficulty: 100,000 zeni))
Other World Tournament(all contestants have halos(first prize hardest difficulty: 125,000 zeni))
Babidi's Tournament(tournament faught inside babidi's spaceship, all opponents will have the majin seal(first prize hardest difficulty: 150,000 zeni))
Dueling
1P vs com
1P vs 2P:
Offline
Online
1P/2P vs com
tag
free-for-all (6 vs 6 maximum)
com vs com
Dueling Mode:
single
double
tag teams
free-for-all
free battle(up to 12 characters)
tag
teams(6 vs 6, or how ever many each player selects)
free-for-all
Battle Options:
announcers
time limit (60, 90, 120, unimited)
transformations/fusions (on/off)
tranformation animation (on/off)
handycap(causes person to teleport automatically in tight situations, and automatically regenerates ki w/o charging)
Z Training
Tutorial
all of the various action tutorials
Practice
like battle but with unlimited health and ki
Evolution Z
Z Item List
Z Item Collection(equip item to characters)
Z Item Fusion(fuse various items for newer and better items)
Password Character(keep your old characters by using their old passwords. Allows total of ten created characters(password and CAC combined))
Input Password
View Password Characters
Create-A-Character (CAC)
Sex (Male, Female, or neither(neither is for races like namekian or psychogre))
Race (Human, Saiyan, Namekian, Psychogre, Android, Chill(freiza's race, i couldn't think of what to call it), Dragon, Demon, Origins Unknown(so you can make an entirely new alien race), Robot, Tuffle, Mixed(pick two races. android can mix with every race no matter what), and Bio-Fighter(which allows you to mix up to four different races, for characters like Cell).
Alignment (Good, Neutral, Evil) which also allows you to pick halos or even majin forms for your character
Blast 1 Moves (choose two from a list already made for the other characters)
Blast 2 Moves (Beam, Volley, Finger, Explosive, or Rush(with the rush attacks you are prompted to name your attack. you are given a list of fifty or so words. each word is tied to an action. so, in naming your attack you pick what it does))
Ultimate Blast (Like the rush attack selection, only it doesn't have to be a rush attack)
Throws (Pick which throw your character uses)
Transformations/Fusions (depending on race it may ask if you would like to add up to five transformations. then you customize each transformation the same way. this also include fusions and potaras between allied CACs)
Allies/Enemies (Choose which CACs are enemy and ally)
Team Attack (Designate allies, you can only pick allies that are CAC. which also determines what they will say to their ally or enemy. the attack would work the same as the rush attack selection, only these words will be tied to team combos)
Appearence (This is where it gets good, you pick skin color(if not pre-selected by race), body type(size:normal, small, large, giant, fat, stretchy), hair design and color, eye type and color, facial features. then costume. you get a variety of saiyan armors, human and namekian clothing, and other alien uniforms. and, if your character happens to be a lackey/henchmen of some kind you can design an emblem/symbol for their suit, so that everyone knows who they work for. it also allows you to swap clothing between races to help avoid seeing the same clothes on other people's CACs. you'd also be able to customize the color of the clothes on your character. pick a voice type(young, old, child, or if they just growl), name of your character. then it will ask if you'd like to write a short backstory/bio on your character.
this is the chart i came up with for the CAC transformation charts. the fusion transformations do not count for your character's transfomations. a total of five can be given to the base character. fusion dance characters can have up to four transformations, and potara fusions can have up to two. if the transformation is into a giant, the transformation is irreversible. keep in mind this is just an example. it doesn't have the max amount of transformations and fusions w/ transformations possible.
and here is the one for transformations into giants. note: this is once again just an example...
Item Shop(buy and sell items for zenny)
Buy Items
Potaras
health items, and other supporting items
CAC Items
Body Types
Hair Types
Facial Features(nose and mouth)
Eyes
Clothing
saiyan armor, human/namekian clothing, etc.
Accessories
scouters, potara earing, weighted wrist bands, etc.
Alternate Clothing(main charcter's alt costumes purchased here)
Sell Items
Potaras
Data Center
Character Bios
Dragon Journal(recap of the life of goku)
Online Friends
friends characters
Available Costumes
Options
Sound
Music
SFX
Voices
Difficulty
Easy
Normal
Hard
Z Mode
Controls
Screen
Save/Load
Mini Games
Hold On (Story Mode, Mini Game mode)
Special Beam Rotate (Story Mode, Mini Game mode)
Whack a bug! (Story Mode, Mini Game mode)
Hide and Seek with Icarus (Story Mode, Mini Game mode)
Insane Racing (Story Mode (Goku VS East Kai),Mini Game mode)
Run Goku, Run! (Story Mode, Mini Game mode)
Capture the Monkey! (Story Mode, Mini Game Mode)
Hades Board Game (Story Mode, Mini Game Mode)
Jan Ken! (Rock Paper Scissors!/Rock Scisscors Paper!)
the explainations for these mini games can be found in vishkugeta's
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16.08.2007, 12:11 #2620oSeyreno0
AW: Dragon Ball Z: Sparking! Meteor
2ter TEIL ^^
DBZ:tenkaichi3 suggestions forum...thanks Vishkugeta!!
Characters
DB: 34
Kid Goku DBZ (Great Ape)
Kid Krillin
Master Roshi (Full Power)
Kid Chi Chi
Emperor Pilaf [in the machine]
Mai [in the machine]
Shu [in the machine]
Namu
Giran
Teen Yamcha
Bacterian
Man-Wolf
Master Shen
General Blue
Silent Ninja Sergeant Major Purple Murasaki
Mutaito
Demon King Piccolo
Cymbal
Drum
Tambourine
Piccolo Jr.
Metallic
Android #8
Teen Chi Chi
Grandpa Gohan
Akkuman (Devil Man)
Mummy
Mercenary Tao
Robo Mercenary Tao
Demon King Shura
Lucifer
DBZ: 187
Goku (kaioken, SSJ 1, SSJ 2, SSJ3)
Kid Gohan (great ape[R3, left], unlock potential[R3])
Teen Gohan (SSJ 1, SSJ 2)
Adult Gohan (SSJ 1, SSJ 2, Great Saiyaman)
Ultimate Gohan
Piccolo (Fuse w/ Nail, Sync w/ Kami)
Krillin (unlock potential)
Yamcha
Tien
Chiaotzu
Raditz (Great Ape)
Vegeta Saiyan Saga (Great Ape)
Nappa (Great Ape)
Saibamen
Cui
Frieza’s Soldier (alt. Costume can be different race of alien)
Dodoria
Zarbon (Transformed)
Nail
Moori (namekian hero)
Guldo
Recoome
Burter
Jeice
Ginyu
Frieza (2nd, 3rd, Final Form, 100% Final Form)
Mecha Frieza
King Cold
Kid Trunks (SSJ)
Teen Trunks (SSJ)- -capsule corp. t-shirt
Teen Trunks w/ Sword (SSJ)
Adult Trunks (SSJ, SSJU)
Dr. Gero
Android 19
Android 18
Android 17
Android 16
Android 15
Android 14
Android 13 (Super Android 13)
Cell (Imperfect Form, Perfect Form, Super Perfect Form, Powered Weighted Perfect Form)
Cell Jr.
Vegeta Android Saga (SSJ, SSJU)
Goten (SSJ)
Supreme Kai
Kabito
Majin Vegeta
Demon King Dabura (Meditated)
Yamu
Spopovich
Yakon
Pui Pui
Majin Buu
Majin Buu (Pure Evil)
Super Buu (Power Weighted(buff form))
Super Buu (Piccolo Absorbed, Gotenks Absorbed, Ultimate Gohan Absorbed)
Kid Buu
Uub (Majuub)
Hercule
Videl (Great Saiyaman #2)
Garlic Jr. (Max Power)
Mustard
Vinegar (Max Power)
Salt
Spice (Max Power)
Ginger (Max Power)
Sansho (Max Power)
Nicky (Max Power)
Bardock (Great Ape)
Kanassain - -Alien that gave Bardock Special Powers
Toma (Great Ape)
Borgus (Great Ape)
Sugesh (Great Ape)
Fasha (Great Ape)
King Vegeta (Great Ape)
Kid Vegeta (Great Ape)
Kami
Dr. Wheelo
Misokatsun
Kishime
Ebifurya
Turles (Great Ape)
Rezun
Lakasei
Daizu
Amond
Cacao
Lord Slug (Giant Slug)
Slug’s Soldier (alt. costumes can be helmet and no helmet)
Commander Zeeun - -Slug killed him
Commander Dorodabo - -Piccolo killed him
Angila
Medamatcha
Cooler (Final Form)
Salza
Doore
Neiz
Meta Cooler
Meta Cooler’s Cyclopean Guard
Broly (mind controlled SSJ, free will SSJ, Legendary Super Saiyan)
Kid Broly SSJ
Bio-Broly (Giant Bio-Broly)
Bio-Warrior (alt. costumes can be different colors of warriors)
Paragus (Great Ape) - -Broly’s Father
Paragus’s Soldier (alt. costumes can be different races of alien)
Bojack (Transformed)
Kogu (Transformed)
Bujin
Bido
Zangya
Janempa (Janemba)
Hirudegarn (Transformed)
Minotia - -Tapion’s little brother
Tapion
Pikkon
Arqua
Chapuchai
Froug
Maraikoh
DBGT: 38
Kid Goku GT (SSJ, SSJ 3, SSJ 4)
Vegeta GT (SSJ 2, SSJ 4)
Adult Goten (SSJ)
Pan
Nezi
Ribet
Bizu
Bon Para
Don Para
Son Para
Luud
Mutchy Mutchy
Lord Don Kee
General Rildo (Rildo 1, Rildo 2)
Baby - -like when he fought Goten
Baby Vegeta (Baby 1, Baby 2, Great Ape Baby Vegeta)
Super 17
Nova Shenron
Ice Shenron
Haze Shenron
Rage Shenron (Giant Rage Shenron)
Oceanus Shenron (Dragon Form)
Naturon Shenron
Syn Shenron (Omega Shenron)
Character Fusions: 11
Pilaf/Mai/Shu (Machine Fusion)
Nezi/Ribet/Bizu (Sigma Cannon)
Vegito (SSJ)
Kabitoshin
Gotenks (SSJ, SSJ 2, SSJ 3)
SSJ Gogeta
SSJ4 Gogeta
What if characters: 16
Frieza Fourth Form - -Form Cooler Achieves in Cooler’s Revenge
Cooler (1st, 2nd, 3rd Forms)
Bulla
Chi Chi
Gokule
Tiencha
Adult Gotenks (SSJ, SSJ 2, SSJ 3)
Kid Pan
Mighty Mask
One armed Gohan (SSJ)
Fighting Engine Ideas
One on One fights
done pretty much the same
One on Team fights
fights between one character and two or more people
at the beginning of the game these battles will be rare. but when they occur the opponents won't attack at the same time. this help you build up your skill in the multi battles as you progress through the game. as the game goes on the multi battles become more and more detailed/technical.
Team on One fights
done the same as a single but in this mode you can invite a friend to help you fight
Team Attacks
when both/all allies are locked on to the same target, they are given the option of a team attack, if both/all allies meet requirements to do the attack(L2, left, triangle). *for examples of team attacks:Atari Forums - View Single Post - Official DBZ Budokai Tenkaichi 3 Suggestion Thread
Team Defending
when your team mate is in a tight spot you can lock onto your ally. when the enemy goes to attack your ally, you are given the chance to "defend" them. by doing this you can teleport in the way and intercept the attack. or if the opponent is using a ball attack(like the eraser cannon or big bang attack) you can fire a blast to deflect it away. or if the foe shoots a beam attack(kamehameha or galick gun) you teleport to your ally, grab them and teleport back to your original location. these commands are given as such...it only occurs when you are locked on to your ally. to make it more challenging the button combinations will change each time. the first time maybe it'll be L3 and square. but maybe the next it'll be L3 and triangle. thats to keep it from becoming repetitive.
Hand-offs
lock onto an ally and give them your item(senzu bean, potara, or whatever). this will also help for fusion with the potaras and for the fusion dance. both team members will have to hit L2, triangle, L3, and R3, for fusions. to hand off a senzu bean you press down on the L3 button while locked on to the team member.
Ghosting
when both characters are at max power mode and rush each other, instead of the punching frenzy, it could be a "mirage battle". both characters disappear, then reapear and both characters are attacking each other(like in the bojack unbound when gohan and bojack are exchanging blows, but all we see is the impact circles. only in this mode we can see the characters). i figure don't mess with a system that already works so to win you rotate the analog. this ghosting mode will last for 10 seconds unless the characters are matching blow for blow then it will last up to 15. when you're in this mode the characters will automatically teleport anywhere in the arena.
Blast Catch
when the character does the special block(the one involving block and the ki button) when an attack like the spirit bomb or big bang attack(huge energy balls) the character will "catch" the attack. then you rotate the analog to see if you have the power to push the attack back. this technique should only be used by characters who are average to larger size. smaller characters(like guldo, kid gohan, kid goku gt, pan, etc.) will not be able too. for beam attacks, like the kamehameha, galick gun, masenko, full power energy beam, etc., some characters can "push" through the attacks. like cooler did in the cooler's revenge movie. the larger charcters(Cooler, Broly[LSS], Bojack [Transformed], Kogu [Transformed], and other "tank" characters can take the hit, which will actually just flow around them, as if it weren't even there. another example is in the Broly: Legendary Super Saiyan movie. when goku shoots a kamehameha into Broly's face after the "smoke clears" Broly stands there unharmed. it should be something like that.
Leveling/Powering Up
you level up by entering the Pendilum Room Mode. you play through the story mode with a CAC. or you can use the main characters. as you progress through you gain experience points. typically like an rpg. each naturally earned level gives you a "Z-Point"(similar to Budokai 3). its your decision on where you put that Z-Point. the catagories are:
Health: how many health bars you will have. a total of 50 Z-Points can be equiped here. giving you ten bars of health. character starts with one bar. so each z-point is worth 1/5 of a health bar.
Ki: how many ki bars are available for your charcter to use. once again it equals a total of 50 z-points. giving you ten. each is 1/5 a ki bar. your character already starts with one full bar.
Reserve Ki: determines how many blast one stock you have. a total of 10 can be reached. though you automatically start with 3. a total of 7 z-points are spent here. most fusions and higher transformations require 3 or more. this way your characters aren't reaching max transformation right away. you may have a super transformation equiped to your character, but you won't be able to transform until you reach the number of blast stocks for it. so its like working really hard to acheive the next transformation.
Attack: determines how much damage your physical attacks(kicking and punching) do. your punches start at 50 damage per hit, and when maxed out each punch does 250 damage. 50 z-points can be spent to increase it. therefore each z-point is worth 5 damage.
Attack Ki: this increases the amount of damge dealt by your blast 2 attacks. the starting damage amount for your first(L2, triangle) is 1,500. then at max it will do 10,000. a total of 50 z-points can be spent. each z-point is worth 170 damage. your second(L2, triangle, up) does 5,000 damage. at max it will do 15,000. making each point for the second worth 300 damage points. then the ultimate starts at 12,000 damage. and at max will do 22,000 damage. each point is worth 440 damage in this catagory. that should be right...if my math is correct. and the team attacks do what your ultimate does but then an additional 20%.
Defense: exactly like attack, only kinda backwards. each strike to your character while not blocking is the full 50 damage at first. at the lowest when you character blocks only 30 damage will be done. your defense blocks 40% of the damage. and at max you will block 60% damage. a total of 50 z-points are spent here. each point is worth 2.5%...i think. that can't be right. if anyone know send me a pm about that and i'll change it. ciz i know i'm wrong there.
Speed: 50 are spent here. your speed is already at 50% its max. so each z-point here is worth 10% of your base speed.
Ki Sense: the more you increase this the faster you can lock onto your opponents. total of 50 z-points(big suprise) can be spent here. when it is maxed out you can lock onto your opponents through objects. by doing this you eliminate one of the useless potaras that just take up slots for your character.
Transformations: this option gives you the chance to unlock your transformations, so that you can use them when your Reserve Ki is a high enough level. 50 points are spent here as well. if your character has the max of five transformations. for every 10 z-points you earn one of your transformations.
Max Level: max level your character can be is lvl. 350. but even after your character has reached their max level your power level can continue to go up if you equip potaras like health +15 or anything like that. it won't effect your physical level but your power level can continue
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16.08.2007, 13:08 #263Deelight
AW: Dragon Ball Z: Sparking! Meteor
oh man erstma dankeschoen ^^ da sklingt ja vielversprechend ^^
geil wäre wenn Dragonball normal wirklich soo ausgeprägt mit dabei wäre
und das mit dem maximal level 350
aba hast du auch ne quelöle für die infos ?
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16.08.2007, 13:23 #2640oSeyreno0
AW: Dragon Ball Z: Sparking! Meteor
.. Hab das irgendwo im Inet gefunden ^^
Seite hab ich nich mehr war ne französische ..
Übrigens hier seht ihr mal Die Verwandlung
von Goku > SSJ Goku
Sieht entschieden besser aus ^^
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16.08.2007, 13:48 #265Robinho 07
AW: Dragon Ball Z: Sparking! Meteor
Boah haufenweise Info hört sich alles sehr gut an
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16.08.2007, 13:59 #266Deelight
AW: Dragon Ball Z: Sparking! Meteor
lol hab ich das gerade richtig gelesen man kann seinen eigenen charakter erstellen ^^ fette kacke rasse und aussehn und attacken oh man wenn das stimmt fette kacke
edit:
hmm gerade nochma angeguckt is bestimmt nen fake alleine die charakter hauen nicht hin es wurde schon gesgat das nicht alle der 7 drachen dabei sind und das sind ja schon allein aus dbz mehr als 160 und es soll nur 160 geben das mit dem charakter erstellen halte ich auch für nen fake kann ich mir nich vorstellen da hat sicherlich jemand rumgesponnen im netz xD^^
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17.08.2007, 11:50 #267Koryu
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17.08.2007, 14:56 #268M & Z
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17.08.2007, 19:42 #2690oSeyreno0
AW: Dragon Ball Z: Sparking! Meteor
Die chars die da dargestellt sind kommen auch nur in der story vor -
also nicht als anwählbare chars im spiel -
ich denke nur in zwischensequenzen werden die wohl dargestellt
Lassen wir uns überraschen - sonst stimmt einiges ^^
Online modus ect.
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19.08.2007, 00:02 #270Apu
AW: Dragon Ball Z: Sparking! Meteor
weiss denn jetzt einer eig. wann das Game rauskommt???
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19.08.2007, 17:36 #271Robinho 07
AW: Dragon Ball Z: Sparking! Meteor
Auf Amazon steht 8. November ich denke das ist ein realistischer Termin
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19.08.2007, 22:02 #272Apu
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20.08.2007, 10:45 #273Kyle
AW: Dragon Ball Z: Sparking! Meteor
(du weißt, dass du (nur) mit der wii-fernbedinung einen "extra" schlag ausführen kannst?? bei DBZ3 wird es, glaube ich, nicht viel anders sein! also, pack den cube controller beiseite und übe mit der wii-fernbedinung)
was ist das denn für ein besonderer Schlag?
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20.08.2007, 14:05 #274Deelight
AW: Dragon Ball Z: Sparking! Meteor
wenn du den harten schlag machst also aufladen gedrück hälst (a knopf)
kannst du wenn du die wiimote dabei schütelst den sofort ausführen ohne aufladezeit is SEHR nützlich
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20.08.2007, 22:44 #275M & Z
AW: Dragon Ball Z: Sparking! Meteor
Ich freu mich aufs Game. Hab gar nicht Tenkaichi 2 gezockt, aber glaube, dass der dritte teil gut wird.
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21.08.2007, 11:41 #276Impact
AW: Dragon Ball Z: Sparking! Meteor
Naja ein DBZ RPG wär mir lieber gewesen....
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21.08.2007, 21:33 #2770oSeyreno0
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21.08.2007, 21:58 #278M & Z
AW: Dragon Ball Z: Sparking! Meteor
Oder hol dir Warcraft 3 Frozen throne und hol dir da die Funmap.
Ne Spaß. Tekaichi 3 wird auch so der Hammer.
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22.08.2007, 00:37 #279Rachet
AW: Dragon Ball Z: Sparking! Meteor
Ich verabscheue sie seit Tenkaichi 2 wodurch ein loser gegen mich gewann und mich von meinem Titel stürzte..... ich hätte ihn zwar fast besiegt (ein Schlag fehlte) aber diese Taktik.........so unfair..........er war Vegeta lv. 2. Und böse wie Majin Vegeta. Dieser Junge hatte mit mir schon diferenzen. Man konnte fast sagen ich wäre Goku gewesen und er Vegeta. Wir waren ständig mehr oder weniger Rivalen. Er probierte mich zu kopieren, mir meine Freunde weg zu nehmen, mich auszuschalten durch Lügen und mehr. Ich hingegen wählte den Pfad der Wahrheit und war ihm immer überlegen. Im Nachinein mus ich sagen das ich scheiterte......nun denn, dies ist eine andere Geschichte. Auf jeden Fall meine ich eine Taktik wo Vegeta "heftige Ki Explosion" macht oder wie es heisst. So stößt er einen um. Man will wieder aufstehen, steht auch auf und er macht wieder den Angriff....und wieder und wieder und wieder.......schafft man es doch ihn zu besiegen, indem man wie wild auf ihn einhaut sobald der Kampf beginnt schickt er Majin Boo ins Rennen. Gleiche Taktik nur mit Sprints. Für alle die jetzt sagen: "dann hätte ich ihn besiegt bevor er das macht!" Nichts für ungut aber das ist so gut wie unmöglich da nochnichtmal ich es geschafft hab, obwohl ich sonst alle besiege. Ein ähnliches Spiel macht er übrigens in Metroid. Mit Trace verstecken, einen Kopf schuss, den Rest des games weg laufen. Aber ich weiche wieder von Thema ab. Ich wollte nur sagen das es hoffentlich nicht wieder diese Taktig gibt... ^^
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22.08.2007, 01:55 #280M & Z
AW: Dragon Ball Z: Sparking! Meteor
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